Super Mario World is one of my all-time favorites. I'll never forget when a friend and I randomly decided to 100% the entire game in a day, which ended up taking us past midnight. It's also quite a difficult game, especially if you don't play a lot of platformers. I replayed it a couple of years ago and it was a surprising reminder of how games used to treat difficulty versus now.
Yes retro games do not fuck around. The SNES classic tought me Dark Souls/Hollow Knight was the norm back then and the punishment for death was often actually harsher. I used savestates in some games (though only at the beginning of levels/dungeons). But a difference to me seems that games were much shorter and the content was to get a little further each time you revisited it.
One of my biggest frustrations from my childhood is not being able to beat "Super Ghouls ’n Ghosts" on the original SNES, really fun game (At the time) but frustrating to beat.
include me in that group that looks back on the SNES and can remember a TON of games where I just couldn't get past a certain point no matter how hard I tried. Batman, Castlevania... Only when I got to the PC then to the PS did I start to actually finish games.
Is there a way - short of the SNES itself - of going back and playing any of those games? I know I had a disk of Atari games - they were ok - and I downloaded Dark Forces to my xBox once (it SUCKED; the controls were all screwed up because they weren't "remastered" to the xBox, so they were very counter-intuitive.
There are many ways.
The legal ways:
-Nintendo Switch online base subscription (it is affordable, a couple of bucks per month)
-A SNES classic mini that comes with 21 games (very nice little thing, but redundant if you own a Switch and have a sub)
-Look at collections by the major publishers. Castlevania and Mega Man collections are examples of great and authentic ports that include some SNES games.
-Buy an HDMI clone system and track down the actual carts of games you want (Hyperkin Retron 2, for example)
-Buy a cart reader, track down the carts, dump the rom on an emulator platform of choice.
For the Switch you can buy an actual wireless SNES controller (is it is in stock, that is). And there are plenty of good SNES controller clones (8bitdo).
Super Mario World is one of my all-time favorites. I'll never forget when a friend and I randomly decided to 100% the entire game in a day, which ended up taking us past midnight. It's also quite a difficult game, especially if you don't play a lot of platformers. I replayed it a couple of years ago and it was a surprising reminder of how games used to treat difficulty versus now.
Yes retro games do not fuck around. The SNES classic tought me Dark Souls/Hollow Knight was the norm back then and the punishment for death was often actually harsher. I used savestates in some games (though only at the beginning of levels/dungeons). But a difference to me seems that games were much shorter and the content was to get a little further each time you revisited it.
One of my biggest frustrations from my childhood is not being able to beat "Super Ghouls ’n Ghosts" on the original SNES, really fun game (At the time) but frustrating to beat.
That game is hard as fuck, never even tried getting far. But from what I gather, those games were already considered hard in an era full of hard games.
Mega Man games are also hard as hell I recently found out.
I did play the Maximo games as a kid, which are kind of spiritual successors in a 3d setting.