A negative of the PS5 is that the PS4 controller cannot be used for PS5 games (but does work for PS4 games on PS5). Kind of bullshit, they should let devs decide (most games would absolutely work with the Dualshock 4 if they wanted to). Xbox does this the best, the One controller straight up works with the next Xbox.
What is nice though is that the PSVR is supported on the PS5 and that I can use it to play Hitman 3 in VR. PSVR is old ass tech, but it works well enough for me and I paid relatively little for it.
I'll be honest, apart from Mario Kart and Smash, which I play with friends consistently, the majority of my Switch play has been with indy titles. Stardew Valley, Dead Cells, Celeste, Children of Morta and Baba is You have all engaged me much more than most of the AAA switch titles.
Oh and Animal Crossing. Digital crack that it is.
On the subject of Switch indies, I picked up Carrion yesterday. Its a Metroidvania style game, but with the twist that you play as a monster similar to The Thing. It plays like a reverse horror game, where you are inflicting dread and horror on the human NPCs. Gory as hell, and rather good fun.
Indies this generation have been amazing, as well as smaller (less than AA) games by publishers. A lot of times they are upping the major publishers even in terms of scope and content. My favourites this gen are probably the Banner Saga trilogy, Undertale, Hollow Knight, The Witness, Firewatch, What Remains of Edith Finch, Galak-Z, Untitled Goose Game and Trover Saves The Universe. On my top list of checking out are Obra Dinn, Bug Fables, Ethan Carter, Celeste, Sexy Brutale, and Baba is You (own some of them, but still have to really play them).
I think Nintendo is on the right path with what they did with letting the Crypt of the NecroDancer devs have a go at the Zelda ip.
Aside from a couple of Nintendo games, my Switch is mostly a retrogame machine (classic FF's, the Ace attorney games, Podracer, Jedi Knight, Doom 1-3+64, NES/SNES online, etc.). Many indies I own on pc or ps4 already.