I am looking forward to Ghost of Tsuchima a lot because it finally is a game set in a historical setting that is just that. No monsters, no zombies, no ancient tech gods and simulations of memories through one's DNA. I like all of that stuff, but a more grounded take on such a setting is very welcome and not all that common.
The approach they took for exploration and sidequests seems great.
Reception seems very good, especially since it is a new ip that does not do much new, but does what it does well. The most critical reviewers seem to view it as yet another open world game, but to me that tends to rings hollow as a form of criticism, as that is the type of game it is. And after TLOU II I am in for something more open again, variation is key for me.