I guess I'll start now? Yes, I will. Don't hesitate to comment on DC's last update, though, I just want to get through this rather quickly, as I'd like to finish this in the not too distant future.
A note before I start: there are a few quite popular franchises in gaming that are not represented on this list. Blame my dad, as 90% of my gaming experience comes from raiding his chest of PC games. Sorry guys, there was never any Zelda in there.
25. Flatout 2 (2006)Yes, this game is stupid and has no story. Yes, its main selling point is the ability to destroy your opponents cars in the races, which is completely ridiculous. Do I care? Not one bit. This game is one of the two games that I used to play regularly with my buddies during my time at boarding school, and, oh man, it's just insane amounts of fun. No matter if it's a derby event (a certain number of cars in a an arena - no rounds, just destruction, until only one is left) or a stunt (launching your driver through the windshield of your car at the right moment to achieve something, like scoring a goal on a soccer goal or performing a ski jump, jumping as far as you can), whenever we got our computers into our common room and fired up this little beauty, the following hours were always some of the best fun that I have had playing computer games. Note: the hilarity of this rises exponentionally if you are drunk while playing this, or start out sober and get more and more drunk while playing.
24. Fable - The Lost Chapters (2004)This game is somewhat an anomaly on this list. As you'll notice, I don't really go in for RPGs at all, and this is one of the sole exceptions. Maybe it was because it was my first RPG, and after having 100%-ed (nearly!) this one, other RPGs didn't seem like a game worth my time? I dunno. Either way, this is cool. Yeah, the storyline is probably the least original thing ever - young hero's parents are murdered, he is taken in by a Guild, which teaches him magic and fighting and all that, after which he embarks into the world, accepting quests and side-quests, while deciding if he wants to be good or evil. A few things that set this apart from other RPGs: one, there are real impacts on the game later on, whether you're good or evil, not just stuff like "If I massacre the whole town, random NPC #26 will look at me disapprovingly four side-quests later", like I've seen in a few RPGs (probably not good ones, but, like I said, the whole genre isn't usually something that I delve into). It's also very open-worlded, and a very big world. Plus, you can't get everything in one playthrough, which, while somewhat annoying, is also something that is rather logical, because of course there would be different options available to a saint than to a guy that abducts children and sacrifices at evil temples. Anyway, enough rambling - this is the only RPG that I have seriously played, and while few other games in the genre hold my interest, this is definitely a good one that you can invest countless hours of your life into, if you are so inclined.