Well, you hinted at it with "And then, I found the sequel" in your Megaman Legends write up
I have fond memories of playing the English version after many years of playing the Japanese one (Rockman Dash 2).
It was cool to finally be able to understand things and what was happening.
Personally, i think Megaman Legends 2 is a underrated PS1 gem. Great game to wrap up your list
How is that you played the Japanese version first?
But yeah, it's a tragically ignored PS1 game - I just wished they release it on the PSN. The Misadventures of Tron Bonne is already there (for $6 is a total bargain), so I don't see why it can't make it to the store. Btw, I recommend you that one - you get to know the Bonnes deeper and how they relate to Glyde. And it's tons of fun and humour
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Absolutely loved playing Megaman Legends 1 and 2 as a kid. Nice pick, enjoyed your list
Wow, didn't think anyone else heard about this game - thanks for following
But... Inafune left Capcom some months later. And some weeks after the split, in 2011, the project... was... canceled. I cried, or tried, because I felt so empty I doubted I had any tears left. My childhood dreams, broken, tore into freaking small pieces, turn into ash, and pissed by fucking japanese directives. Why Capcom? WHY? Nobody could give a precise answer.
This is a related tangent; I think this is the present, sad state of games from Japan. I, for not an active console gamer, am closely following this Hideo Kojima & Konami drama, and it seems like Capcom is not that far off of Konami. I mean, Kojima is rumored to be pulling some of the most crazy real life = fiction I have ever heard of (search "Head Transplant Metal Gear"), and Silent Hills was brilliant via P.T. + the people behind it. SHs was cancelled, and Konami wiped PT from the face of the earth basically. And MGS5 "seems" to be it from Kojima at Konami. But this stuff is brilliant IMO (even though Kojima tries too hard IMO to cram all his ideas in one series), plus his Phantom Pain stunt was cool. But one game is cancelled, and he has been forced out as Konami shifts to a mobile focus.
I never played the Legends series (wish I did based on your write-ups), I did however grow-up ripping through MegaMan1-4 on original hardware. So my respect, and lament for the gutting of the BlueBomber is similar.
I guess there just isn't the revenue there anymore for Japan based game companies? I guess Sega is slipping too. Even SquareEnix is focusing on mobile more from what I read. That in itself is a merger of two former powerhouses. And even Nintendo is now apparently going to be developing for Android and iOS. Luckily Kickstarter seems to be supporting some of the developers doing spiritual successors. But it isn't the exact same, and the industry really is changing.
I get that feel bro - honestly, I don't even know what will happen with the game industry in the following decade. It seems like it safer to make more and more titles of the same series (see AC, CoD, PES/FIFA, etc) rather than betting on new IPs. I'm even studying to work on the game industry in a few years, but with all that's going on, I really doubt if I'll find a place in a company where I don't have to design the next Mario or Modern Warfare. Maybe the future is on the indie community. Maybe it will happen as music, and all the great titles will go to the underground, while keeping a loyal fanbase.
Btw, the Legends games are totally playable on emulators, and since physical copies have gone crazy price-wise ($100 on eBay), it's the best way to play them - you can even tweak them so the internal resolution is higher, add anisotropic and Anti-Alias, and even texture filters. That way, the anime-looking textures look more gorgeous than ever. You should give them a try - the combats are addictive at least