As a gamer, I see a lot of companies moving to selling in game items for real money (rather than selling the game alone and thus ending the transaction after sale). When I purchase an item in game with real money (which I refuse to do and have yet to do, but I feel like I am fighting a loosing battle) does it become my own?
For example, in Diablo 3, you can purchase an item from an auction house for real money. The item was "found" in the gaming world by a player who then lists it on the auction house for sale. I can re-sell it for real money as well.
Blizzard, the developer, states in its user agreement that the item still remains property of the company and thus they are able to change it at any time. Can they do this? Can they just make any user agreement like that? And what does it mean to be an "item" if all it is is lines of code.
How are virtual items seen in the legal world? Linking real money to the virtual world also links the notions of real world value and time.
My point in all this: I want to sue the ass off Blizzard. Kidding; I am just curious since this is a relatively new area.