Author Topic: Mass Effect (merged thread)  (Read 67874 times)

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Offline Buckethead

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Re: Mass Effect 2 *Spoilers*
« Reply #350 on: December 12, 2010, 02:36:20 PM »
Just finished my first playthough. What a fun game.

Offline faemir

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Re: Mass Effect 2 *Spoilers*
« Reply #351 on: December 12, 2010, 03:12:49 PM »
Better nate than lever

Offline Dimitrius

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Re: Mass Effect 2 *Spoilers*
« Reply #352 on: December 12, 2010, 03:30:57 PM »
Better nate than lever
Oh gawd!! Since I've read that joke I can never say it how it's suppose to go!
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Offline MetalManiac666

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Re: Mass Effect 2 *Spoilers*
« Reply #353 on: December 12, 2010, 03:37:22 PM »
New trailer is awesome.

Offline faemir

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Re: Mass Effect 2 *Spoilers*
« Reply #354 on: December 12, 2010, 04:30:14 PM »
Better nate than lever
Oh gawd!! Since I've read that joke I can never say it how it's suppose to go!

me too :facepalm:

Offline kala1928

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Re: Mass Effect 2 *Spoilers*
« Reply #355 on: December 13, 2010, 06:21:39 AM »
Awesome trailer, and love the ME1 music in the end :)

things I didn't like: Big Ben

things worth thinking: possibility of Far Cry-ish healing (the soldier injecting himself) instead of the stand-behind-cover-silliness

Offline skydivingninja

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Re: Mass Effect 2 *Spoilers*
« Reply #356 on: December 13, 2010, 06:31:50 AM »
I kinda expected the Reapers to be bigger.  Maybe that's just because we didn't have a sense of scale with the final scene with Harbinger in ME2, but Sovereign was as big as the Citadel.  Or maybe the citadel's just smaller than I thought it was, or I'm just not getting a good sense of scale for the Reapers' size midst the ruins of Earth. 

Still looking forward to this game.

Offline kala1928

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Re: Mass Effect 2 *Spoilers*
« Reply #357 on: December 13, 2010, 06:42:08 AM »
I kinda expected the Reapers to be bigger.  Maybe that's just because we didn't have a sense of scale with the final scene with Harbinger in ME2, but Sovereign was as big as the Citadel.  Or maybe the citadel's just smaller than I thought it was, or I'm just not getting a good sense of scale for the Reapers' size midst the ruins of Earth. 

Still looking forward to this game.

Looking 'up' or 'right' or where-ever inside the Citadel does make you think its pretty big. Wasn't it supposed to host like millions of inhabitants? Maybe Sovereign is a mothership and those things are some sort of smaller battleships.

Offline Sigz

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Re: Mass Effect 2 *Spoilers*
« Reply #358 on: December 13, 2010, 06:45:29 AM »
things I didn't like: Big Ben

wat


I kinda expected the Reapers to be bigger.  Maybe that's just because we didn't have a sense of scale with the final scene with Harbinger in ME2, but Sovereign was as big as the Citadel.  Or maybe the citadel's just smaller than I thought it was, or I'm just not getting a good sense of scale for the Reapers' size midst the ruins of Earth.  

Still looking forward to this game.


Sovereign was 2km long. Looking at the Reaper that's by the London Eye (the big ferris wheel), it's probably a good 8 times the height of it once you account for perspective. London Eye is 135 km, making that reaper just over 1 km long. So yeah, either they're smaller in this then the first game, or those reapers are smaller than Sovereign (which isn't inconceivable by any means, especially considering how different reapers look between each other:






Can you tell how much I don't want to study?

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Offline faemir

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Re: Mass Effect 2 *Spoilers*
« Reply #359 on: December 13, 2010, 06:48:21 AM »
Why don't you like Big Ben?

Offline kala1928

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Re: Mass Effect 2 *Spoilers*
« Reply #360 on: December 13, 2010, 06:55:28 AM »
Its a scifi game set far into the future. Using monuments from our time feels like a marketing gimmick, which the series doesn't really need. But not a big deal really. Love the huge scyscraper in the background.

Offline Super Dude

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Re: Mass Effect 2 *Spoilers*
« Reply #361 on: December 13, 2010, 07:33:47 AM »
...The point of monuments is for them to last for long periods of time, as historical marks of the nation.
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Offline skydivingninja

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Re: Mass Effect 2 *Spoilers*
« Reply #362 on: December 13, 2010, 07:36:12 AM »
Yeah, its not inconceivable for Big Ben to still be around.  The pyramids are probably still there too.

Offline kala1928

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Re: Mass Effect 2 *Spoilers*
« Reply #363 on: December 13, 2010, 07:43:38 AM »
The point wasn't that its still around, the point was that it felt gimmicky and out-of-place.

Offline Super Dude

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Re: Mass Effect 2 *Spoilers*
« Reply #364 on: December 13, 2010, 07:51:30 AM »
It's out of place because London is being attacked?
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Offline XJDenton

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Re: Mass Effect 2 *Spoilers*
« Reply #365 on: December 13, 2010, 07:55:38 AM »
Seeing as sovereign was a lone vanguard, its not inconcievable they would have made him larger than average as he would have to operate without significant assistance for large periods of time. Even so, its hard to gain an accurate sense of scale from the video so don't read too much into it.
"For a successful technology, reality must take precedence over public relations, for nature cannot be fooled." - Richard Feynman

Offline ehra

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Re: Mass Effect 2 *Spoilers*
« Reply #366 on: December 13, 2010, 07:56:28 AM »
What I'm curious about is why anyone would expect a cinematic trailer to be anything but "gimmicky." They never tell you much about the game to begin with, they're just meant to get you to buy it.

Offline Sigz

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Re: Mass Effect 2 *Spoilers*
« Reply #367 on: December 13, 2010, 08:16:48 AM »
What I'm curious about is why anyone would expect a cinematic trailer to be anything but "gimmicky." They never tell you much about the game to begin with, they're just meant to get you to buy it.

Pretty much. The whole idea of the trailer is to establish that it is in fact earth being attacked. It has much more of an impact if there's something there that actually establishes it as Earth rather than 'sci-fi city #11'.

And either way, Mass Effect takes place in the 2180s. Big Ben's been around 150 years, and it's certainly possible it'll be around for another 150.
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Offline AcidLameLTE

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Re: Mass Effect 2 *Spoilers*
« Reply #368 on: December 13, 2010, 01:36:50 PM »
The new trailer is pretty cool.

Pity they showed things in London to let you know it was London. Also, what was with that British accent? It all felt so gimmicky.

Offline Dimitrius

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Re: Mass Effect 2 *Spoilers*
« Reply #369 on: December 13, 2010, 07:24:46 PM »
The new trailer is pretty cool.

Pity they showed things in London to let you know it was London. Also, what was with that British accent? It all felt so gimmicky.
Well, it's not unconceivable to hear people with British accents in London. :neverusethis:
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Offline AcidLameLTE

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Re: Mass Effect 2 *Spoilers*
« Reply #370 on: December 13, 2010, 08:30:29 PM »
That's true.

Offline TheOutlawXanadu

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Re: Mass Effect 2 *Spoilers*
« Reply #371 on: December 15, 2010, 01:07:16 PM »
So who does everyone want to return as far as characters are concerned?

Let's say you can choose from any four characters to return from ME1 and ME2 combined. I would pick Garrus, Liara, Thane and Wrex.
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Offline Sigz

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Re: Mass Effect 2 *Spoilers*
« Reply #372 on: December 15, 2010, 01:17:03 PM »
Garrus, Mordin, Tali, and Liara.
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Offline XJDenton

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Re: Mass Effect 2 *Spoilers*
« Reply #373 on: December 15, 2010, 01:31:33 PM »
Garrus, Mordin, Tali, and Liara.

This. For Snark, Funny, Woobie and Love respectively.
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Offline Sigz

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Re: Mass Effect 2 *Spoilers*
« Reply #374 on: December 15, 2010, 01:33:21 PM »
Pretty much.

I greatly approve of your new avatar btw :metal
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Offline ehra

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Re: Mass Effect 2 *Spoilers*
« Reply #375 on: December 15, 2010, 01:51:22 PM »
Garrus, Mordin, Tali, and Liara.

Pretty much this, except switch Garrus with Wrex.

Offline Dimitrius

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Re: Mass Effect 2 *Spoilers*
« Reply #376 on: December 15, 2010, 02:11:02 PM »
Garrus, Wrex, Thane and Liara.
Joe and I in the same squad is basically the virtual equivalent of us plowing a rape van through an elementary school playground at recess.

Offline MetalManiac666

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Re: Mass Effect 2 *Spoilers*
« Reply #377 on: December 15, 2010, 02:14:06 PM »
Garrus, Mordin, Tali Thane, and Liara.

This.

Offline Pyroph

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Re: Mass Effect 2 *Spoilers*
« Reply #378 on: December 15, 2010, 02:19:35 PM »
Garrus Garrus Garrus Garrus

Offline MetalJunkie

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Re: Mass Effect 2 *Spoilers*
« Reply #379 on: December 15, 2010, 03:18:33 PM »
Where's the Wrex love?
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Offline XJDenton

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Re: Mass Effect 2 *Spoilers*
« Reply #380 on: December 15, 2010, 06:58:11 PM »
"For a successful technology, reality must take precedence over public relations, for nature cannot be fooled." - Richard Feynman

Offline MetalManiac666

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Re: Mass Effect 2 *Spoilers*
« Reply #381 on: December 15, 2010, 07:09:16 PM »
:lol

Offline Dimitrius

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Re: Mass Effect 2 *Spoilers*
« Reply #382 on: December 15, 2010, 10:09:03 PM »
Joe and I in the same squad is basically the virtual equivalent of us plowing a rape van through an elementary school playground at recess.

Offline Dimitrius

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Re: Mass Effect 2 *Spoilers*
« Reply #383 on: March 19, 2011, 12:03:32 PM »
https://xboxlive.ign.com/articles/115/1156399p1.html

Quote
The final piece of downloadable content for Mass Effect 2 launches at the end of this month, Bioware said today.

Dubbed "Mass Effect: Arrival," Commander Shepard is sent to rescue an undercover operative who may have information about an imminent Reaper invasion. Also making a return is Admiral Hackett, who will be playing a key role in the mission's story.

"All year, we have been extremely honored and humbled by the reception we have received for Mass Effect 2 from players around the world, including our post release DLC", said Casey Hudson, Executive Producer, Mass Effect series. "Mass Effect: Arrival is an exciting extension to Mass Effect 2 and will show players just how close the Reapers are to returning and completing their deadly harvest."

Mass Effect: Arrival will launch on March 29, 2011 for 560 Microsoft Points, $6.99 on PlayStation Network and on PC for 560 BioWare Points.

:caffeine: :caffeine: :caffeine:
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Offline MetalManiac666

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Re: Mass Effect 2 *Spoilers*
« Reply #384 on: March 19, 2011, 12:09:35 PM »
Looks pretty cool, though I still haven't gotten around to playing Lair of the Shadow Broker.