I like it a lot but the only thing I think they dropped the ball on is the walking speed. Why can't we have the camp walking speed all the damn time. The walking speed outside of camp is too slow and the slowest running speed is too fast and looks stupid if you only want to travel a short distance on foot. All this is especially jarring after playing Horizon Zero Dawn for the past few weeks which absolutely nailed the speed and animation transitions from slow as fuck walks to a fast jog. I hope there is a mod for this is the PC version ever comes out.
But yes that's just a minor complaint. RDR2 seems really great so far. I gotta finish up Spider-Mang so I can devote all my video game time to RDR2.
I know exactly what you mean and it is annoying. Hopefully they will send out an update to fix that soon. The game is still relatively new.
Are they even still bothering with singleplayer? If they are I doubt they would bother to change walking speed. Most gamers don't seem to be bothered by it.
I had unbelievably high hopes for this game. Single player was great, but I can't believe that the "beta" is still as terrible as it is. There's like 3 or 4 basic things that the majority of players are asking for, and with every "update", all we get is a "Here's a new PVP mode nobody asked for!". I don't get it. I wouldn't bank on single player changes any time soon. It's clear their heart is set on micro transactions and nothing else.
Didn't they also mess up multiplayer for GTA V? I don't play online but some how I was under the impression that GTA V online started out good then really went to shit due to changes made by Rockstar.
Sort of the opposite really. GTAV started off pretty poor and with little to do, and with each update more and more was added. It wasn't really until the Heists update shortly after the PS4/XB1 versions were released that it started to hit its stride.
As far as RDR2 goes, I would imagine they are making plenty of changes to the online that the players have given feedback on, it's just implementing that feedback isn't quite as simple a process as people imagine it to be.
I still argue that GTO-Online was one of the greatest accomplishments in the history of gaming.
I think the frustration with RDR-O comes from a number of factors.
1) Even when GTA-O was initially released as a pile of shit, it still included basic stuff that should have been in RDR-O from day one.
- Personal, permanent safe places with garages
- A good number of contact missions
2) Private Lobbies - This one should not be hard and should have been available right out of the gate. I get it's the wild west, but sometimes my buddies and I want to be able to explore without having to deal with douche bags whose sole prerogative is to murder anything that moves. This is also something that GTA-O had on launch day.
3) In 5 months they haven't really released anything. All we get is new PVP modes which nobody is asking for, and they nerfed plenty of things that helped players earn money (hunting, fishing, etc..)
4) If there is stuff in the works like you suggest, they could throw us a fucking bone. With GTA-O, we constantly get updates on what's to come. People are quitting/have quit this game in droves, I don't understand why Rockstar hasn't released a statement yet saying "We hear you. Here are the big changes we intend to and are actively working on. Thank you for your patience and participation in this beta". It's been 5 months and the beta is virtually exactly the same as it was when it launched.
5) So far every update has in some way , shape, or form been geared toward micro transactions. There's a bug that's been plaguing people for almost two weeks now where they've stopped getting their cash and XP awards after completing stuff. Still not fixed. Last weekend the gold store went down and they had it patched in less than 6 hours.