11. Metal Gear Solid 2PS2 is what I played it on, but it's elsewhere as wellTons of games in series, two for NES, MGS1 on PS1, MGS3 on PS2, MGS4 on PS3, and MGS5 on PS4. Other games as well on various PS systemsThis might be one where I take some heat from my choice. MGS3 came out when I started grad school and I just never got around to getting past the first boss. I had MGS4, but a roommate sold it thinking it was his for some reason. Anywho...
The Metal Gear games were always about silent infiltration. Yes, you could shoot your way though, but that was never the intent of the game, and by the time MGS1 came out, it became easier to make a game that rewarded stealth over firepower. The story of MGS1 was detailed, but rather straight forward. MGS 2 was a mind fuck, and I loved it because it was. I didn't mind playing the somewhat whiny Raiden, despite the "heresy" of replacing Snake, although I do admit that David Hayter might be my favorite voice actor in a game - he nails Snake to a T. Let's start at the beginning. The opening sequence at the time was jaw dropping (incoherent organic molecules aside
) The story kind of plays out relatively straight forward until the very end, and then just goes completely off the rails, but in a good way. For a game that came out in late 2001, the game makes some pretty good predictions about the digitized society we were starting to enter. Towards the end of the game, epic, difficult boss battles were sandwiched between long conversations and cut scenes that pushed the story forward quickly and in an unexpected direction. Right now, I would say I have a stronger desire to play this game than to go back and complete the ones I have missed on. While some previous games had stories with scenes, this was the first game I recall playing to put so much focus on the story telling, which was refreshing since I cut my teeth on the 30 second "A Winner is You!" scenes of the NES.