DreamTheaterForums.org Dream Theater Fan Site

General => General Discussion => Topic started by: Chino on March 14, 2013, 01:46:22 PM

Title: The Roller Coaster Tycoon Thread
Post by: Chino on March 14, 2013, 01:46:22 PM
Due to popular demand in the Sim City thread I figured I should start this.

Downloading Roller Coaster Tycoon 2 with this many weeks left in the semester was one of the worst decisions I have made in all of my college career. The nostalgia factor is off the charts. I never played the second one, but I did spend thousands of hours playing the first one and all of its expansions. I'm so relieved to see that it is EXACTLY the same as the first one.

I blew through the first park in about 12 minutes and just completed the Woodstock one. It didn't take me long to get back to my old ways... When starting a park with a bunch of premade scenery and paths, I just pillage the hell out of it. I clear the land, make a few thousand bucks off the bat, and then go to town.

One question though. I could have sworn in the first installment you were able to pop balloons people were carrying. Can you no longer do that in the second one?
Title: Re: The Roller Coaster Tycoon Thread
Post by: Zydar on March 14, 2013, 01:57:06 PM
I spent many many many hours playing RCT1 and 2, especially the first one. Didn't like the third at all.

Don't know about the balloons though.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on March 14, 2013, 01:58:31 PM
I spent many many many hours playing RCT1 and 2, especially the first one. Didn't like the third at all.

Don't know about the balloons though.

The third one was awful. It was too toonish for my liking and the POV camera on the rides was really underwhelming.
Title: Re: The Roller Coaster Tycoon Thread
Post by: perfey on March 14, 2013, 03:14:02 PM
Remember me and a friend playing it when we were young, maybe will get it again^^.
Title: Re: The Roller Coaster Tycoon Thread
Post by: theliloutkast on March 14, 2013, 03:19:51 PM
First one was easily the best, could be nostalgia, but whatever.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Big Hath on March 14, 2013, 10:23:41 PM
Any fans of Railroad Tycoon?  I spent countless hours playing the original one.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Lynxo on March 15, 2013, 04:15:14 AM
Like many others, played the first and second to death.

Like many others, didn't really enjoy the third one.

A fourth one could be interesting though...
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on March 15, 2013, 07:39:15 AM
Sadly, you could never pop balloons that guests were holding. You have to wait until they let them go.

And RCT2 was great. It's basically RCT with a few design changes and upgrades, but it complrtely focused on creativity and sandboxing. The only thing I miss are the dozens and dozens of scenarios in the first game that I could use for inspiration. Luckily I found the RCT community to help with that. The custom content and what people have made still amazes me to this day.

When I get back from out of town, I'll have to share some screenshots.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Zydar on March 15, 2013, 07:42:19 AM
Did you guys get any of the expansion packs? I only bought Loopy Landscapes for the first game.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on March 15, 2013, 07:51:07 AM
I had both expansions for the first game. The expansions for the second aren't really good. That's the time Chris Sawyer left the development team and where the game went downhill. All they added was some obnoxious animated scenery and "new rides" which are actually just the same ride as before with snake themed cars and crap like that.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Liampie on March 15, 2013, 08:02:34 AM
DTF-lurking active RCT player reporting.  :)RCT1 and 2 are the shit, especially with custom scenery and that kind of shit. In the right hands it's an art medium. I'm an admin at New Element, the only decent RCT1&2 site still around: https://www.nedesigns.com/

Selection of pretty bits that showcase some possibilities:

(https://www.majhost.com/gallery/Liampie/Screens/h2h/h2h6/scr67.jpg)

(https://www.majhost.com/gallery/Liampie/Screens/kutzooi/ag2.png)

(https://www.majhost.com/gallery/Liampie/Screens/kutzooi/ag91.png)
LOOK AT THOSE COLOURS

(https://www.majhost.com/gallery/Liampie/Screens/kutzooi/arg5.png)

(https://www.majhost.com/gallery/Liampie/Screens/kutzooi/agt08.png)

(https://www.majhost.com/gallery/Liampie/Screens/kutzooi/arg3.png)

(https://www.majhost.com/gallery/Liampie/Screens/kutzooi/arg2.png[img]

[img]https://www.majhost.com/gallery/Liampie/Screens/h2h/h2h6/daw.jpg)

(https://www.majhost.com/gallery/Liampie/Screens/h2h/h2h6/aerial2137.jpg)


- - - - -

Lastly, this is an area in a less serious stream of consciousness type of park. The area is called Metropolis and coasters are not surprisingly called The Miracle and the Sleeper. HOBBY OVERLAP

(https://www.majhost.com/gallery/Liampie/Screens/LL1/Thoughts/adv1.png)


I might do another DT-related thing sometime. A Change of Seasons would be cool.





edit: 11 posts? I thought this would be my second. Either way I'm a lurker.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Ultimetalhead on March 15, 2013, 08:31:49 AM
Love 1 and 2 to death (Though the expansion packs to 2 suck). 3 can go fuck a tree though. It's amazing how much 1 person leaving can completely undermine a game. I don't even want to know how many hours I spent playing those games. I had all the expansions for 1, and I don't think the Loopy Landscapes disc left my computer for a good, solid 4 years. I don't care for the scenarios in RCT2 as much, but I really love the roller coaster designer sandbox. I'm really tempted to start playing again, but I think I'm going to have to wait until summer because I know I'll slack on my schoolwork if I get sucked back into it.  :lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on March 15, 2013, 08:40:50 AM
Liampie, admin at NE? That place blows my mind. Small world.   :hefdaddy
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on March 15, 2013, 11:00:15 AM
I can't fucking stand how I make a roller coaster no where near as intense as the premade monsters and not a single person will ride because "it's too intense for me"... fucking pussies.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on March 15, 2013, 11:53:45 AM
Maybe you should get better at making coasters. Hoohoohoo.  :P

But seriously. Making sure the trains don't go through inversions quickly helps a lot, particularly corkscrews. Also bottoms of hills, tops of hills, and turns, but I'm sure you're aware of that. To boost excitement, make the ride go underground or drop over water. Also, there are just some types of coasters that are really to make. Like gigacoasters. They made it so lenient in intensity and excitement ratings. You have to try really hard to make a gigacoaster people won't ride.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Ultimetalhead on March 15, 2013, 02:37:19 PM
Making a coaster that people will actually ride is hard as balls. It took me a really long time to figure it out. The number and frequency of inversions has a HUGE impact on what they will ride, so take it easy on those. I wouldn't build them as high as they can go either, because in my experience that never works. The mechanics are kind of fucked up though. For example, helixes must be ranked extremely high in the "excitement" category, because it's possible to make a coaster (preferably a giga coaster) that goes as high as it can go, does a bunch of small helixes all the way down, and then ends. Not only will people ride it, they will fucking LOVE it.

So yeah, if there's ever an issue with your coasters not making the grade, toss in some helixes.
Title: Re: The Roller Coaster Tycoon Thread
Post by: robwebster on March 15, 2013, 02:53:45 PM
From the other thread...



I still play RCT and RCT2 to this day. They are among my favorite games of all time. I don't think them making a new one would be good though. They'd most likely screw it up. I mean, heck. They already did when the expansion packs to 2 came out, and 3 just continued down the wrong direction.
I'm broadly pretty positive about technological change and quite like the march of progress, but as early as RCT2, I found I really missed the gradual progression from level to level - the way you unlocked new parks by winning at old ones. I don't know if I might've just had some special Game of the Year type copy, (it had a lot of Six Flags content on it, so... probably!) but all the levels were unlocked straight out of the box. Which is fine, and I'm sure a lot of people liked it, but it kind of removed any impetus to complete the objectives. Became less of a game, and more of a big sandbox. I used to love the accomplishment of hitting the objectives and then having a brand new park to explore. It was half the reason I played. Definitely sank more hours into the original than I ever did into either of the sequels. Money, too - got all the expansion packs.

ETA: Just found this discussion's been moved into another thread. Whoops - over we go!



So, yes! Usually roll my eyes at purists, but RCT's one of the few places I agree with them. I found the original game the more compelling by far. Really cool formula. Played a different game from my childhood over the summer each year, and RCT was my most recent. Got quite far! And I still get a kick out of building rides underground. Or making two rollercoasters launch and return simultaneously. Great fun.
Title: Re: The Roller Coaster Tycoon Thread
Post by: JayOctavarium on March 15, 2013, 03:05:28 PM
Downloading RCT2 from Amazon as we speak. I had $10 in gift cards that were originally going towards another Roku... but... ya know.... RCT2 > TV.

I'll just buy the Roku on payday
Title: Re: The Roller Coaster Tycoon Thread
Post by: Ultimetalhead on March 15, 2013, 03:18:58 PM
Oh god that blue text is horrible.  :lol Totally agreed, though. The progression from level to level was completely undermined with RCT2, and having them all themed right off the bat didn't sit well with me either.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on March 15, 2013, 03:40:10 PM
Oh god that blue text is horrible.  :lol

It's super serious blue.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Super Dude on March 15, 2013, 03:43:46 PM
Oh my goodness. Oh my damn.

Former theme & scenery whore reporting in. Sadly I haven't owned RCT or a computer capable of running it in a decade.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Ultimetalhead on March 15, 2013, 03:59:47 PM
I made the absolutely huge mistake of finding my original + Loopy Landscapes disc just a few minutes ago. I made the even bigger mistake of installing them both. The temptation to play is staggering.
Title: Re: The Roller Coaster Tycoon Thread
Post by: robwebster on March 15, 2013, 04:10:00 PM
Oh god that blue text is horrible.  :lol
Arg! Sorry. I was trying to set it apart from the main post without wrapping it in a series of quoteboxes, but couldn't find a neutral grey in the drop down menu. I was trying to keep one eye on aesthetic, did pick a colour I hoped would look fine against every skin, and it looked cool on mine...

(https://i46.tinypic.com/2ztfrdu.jpg)

...but, evidently, not that great across the board! 'Pologies, squire.
Title: Re: The Roller Coaster Tycoon Thread
Post by: FreezingPoint on March 15, 2013, 04:20:49 PM
I too enjoyed RCT more than RCT2. I found that the levels were better, and in RCT 2 they took away they way I made major money in the original.

It wasn't until the second or third cycle of playing RCT where I made some serious cash. We came near to 200k once, but I can't really remember. (I am honestly not sure if that is a lot. It seemed so at the time). I think that was the part of the game that I loved the most. Building great roller coasters was fun, but seeing the happy people walking out with no money to spend was better. We (my brother and I) found out that people are quite willing to pay for both the park entrance fee and for rides. Find the rides that are really short but people pay big money for. Shuttle Loops used to be our big cash cow. And when they get old, they are so cheap and easy to remake that it pays for itself very quickly, especially given the short ride time. But in the levels that I remember playing in RCT 2, they would not let you charge for both fees.

Another thing I remember: Want to make an awesome go-karts? Just spend a bundle on it and build it around the entire park. The problem is, even if you had the laps set at 1, the winner would take some sort of victory lap and hold everyone up.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Ultimetalhead on March 15, 2013, 04:31:45 PM
Yeah, this is how it looked for me.

(https://puu.sh/2ijyt)
Title: Re: The Roller Coaster Tycoon Thread
Post by: robwebster on March 15, 2013, 05:34:04 PM
Sweet zombie jesus.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on March 15, 2013, 09:18:50 PM
I probably have posted these pictures before, but I'll stick them out here again. They are the only screens I have of my old games before my new computer. I remade the Maverick from Cedar Point.

(https://i11.photobucket.com/albums/a194/QWERTYkid911/SCR3.jpg)
(https://i11.photobucket.com/albums/a194/QWERTYkid911/SCR2.jpg)
(https://i11.photobucket.com/albums/a194/QWERTYkid911/SCR1.jpg)

It fully functions with a lifthill that goes up at 10-15 mph and the launch underneath up to 70mph.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Ultimetalhead on March 15, 2013, 09:43:19 PM
I remember gawking over those pictures when you first posted them. I am now gawking again. Which coaster did you have to use in order to make everything work? In my experience, almost all of the coaster types didn't have the features needed to re-create a standard Cedar Point ride.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on March 15, 2013, 10:10:53 PM
I had to use one of those hacking programs I mentioned earlier to merge some track designs. For most of the track I used the gigacoaster, which is based off Intamin's track style, of which Maverick is. I used regular steel twisting coaster for the inversions and the first hill, and I used the LIM coaster trains both because they looked similar to Maverick's design and they were needed for the inversions. For the lift hill and boost, I set the chainlift speed to 70mph. The supports are all custom scenery made by other people.

And thank you, but don't gawk at my photos! Check out what Liampie posted or go to nedesigns.com. I wish I could be half as good as what some people there create.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Ultimetalhead on March 16, 2013, 07:49:52 PM
So, I gave in to the temptation and started plowing through the original scenarios once again. I played through Forest Frontiers pretty much building the park the way I had when I first got the game so many years ago. The nostalgia was incredible. I can't believe how small that park was though. I seem to remember not having as much difficulty fitting all the rides I wanted back in the day. I had to buy extra land just so I could build another roller coaster, and I don't remember having to do that.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on March 16, 2013, 09:11:13 PM
Same! I think it's because of the bigger computer screens. When I first played RCT, my monitor resolution was 640x480.  :lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: Ultimetalhead on March 16, 2013, 09:15:01 PM
After messing around a bit more I realized how many scenarios are in the original games. 21 in the original, and 30 for each expansion pack leading to a total of 81 (and that's not counting the extras). RCT2 didn't have anywhere near that many even with the expansion packs, IIRC.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on March 16, 2013, 09:30:34 PM
You're right. There were only like 20 maybe 30 total with the expansions.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Tunnel Vision on March 17, 2013, 08:04:22 AM
I've started playing RCT3 recently. Previously I had only noodled around in sandbox mode, but now I'm going through career mode and actually learning how to play :)
Title: Re: The Roller Coaster Tycoon Thread
Post by: Silver Tears on March 17, 2013, 08:26:43 AM
Ah I used to love playing this game!
Title: Re: The Roller Coaster Tycoon Thread
Post by: theliloutkast on March 28, 2013, 10:36:03 AM
Ever since seeing this thread I've spent my free time playing the original. Ha.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on March 28, 2013, 01:12:52 PM
I need to make some time play again now that I'm back home.
Title: Re: The Roller Coaster Tycoon Thread
Post by: FreezingPoint on March 28, 2013, 06:19:04 PM
Thanks to this thread, I bought Corkscrew Follies and Loopy Landscapes. Not sure why I never bought them before, but now I have a lot of great new park building to do.
Title: Re: The Roller Coaster Tycoon Thread
Post by: JayOctavarium on March 28, 2013, 06:42:37 PM
Love it... as soon as I hit my objective in the "Build Your Own Six Flags" park... I starting killing people... to the horror of my 10 year old cousin who had just sat down to see what I was doing on the game


(https://images3.wikia.nocookie.net/__cb20120330172613/adventuretimewithfinnandjake/images/6/63/GuntherDance.gif)
Title: Re: The Roller Coaster Tycoon Thread
Post by: soundgarden on March 28, 2013, 06:54:11 PM
my god, so many sleepless nights because of RC2... RC3 use to be the biggest gaming disappointment for me for until Diablo 3 took that spot easily.

Bah, gonna buy it.  *shakes fist at OP for re-starting my old addictions*  :censored
Title: Re: The Roller Coaster Tycoon Thread
Post by: JayOctavarium on March 28, 2013, 06:56:17 PM
I remember when I was in like 4th grade waking up extra early before my dad and getting dressed and ready for school just so I could play RT1
Title: Re: The Roller Coaster Tycoon Thread
Post by: Kotowboy on March 28, 2013, 07:28:49 PM
I remember a really old version where you could charge a tiny fee then once the crowds gathered - whack it up to extortionate price and they'd have no choice but to pay xD
Title: Re: The Roller Coaster Tycoon Thread
Post by: Cable on March 28, 2013, 09:12:40 PM
What was that bad about RC3? Granted, I played it very little compared to RC1. But I don't recall playing that much less than RC2. Was the move to more immersive 3d that half-baked? I cannot really remember disliking it, just priorities changed in my life at that point.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on March 29, 2013, 01:50:31 PM
My friend and I sometimes race to finish scenarios without a time limit. Like Arid Heights or Razor Rocks (where you have to build 10 roller coasters with an excitement rating of >=6). We be in a G+ hangout and share screens and stuff. It's fun. I wish there were a way to do that kind of thing here.  :lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: robwebster on March 30, 2013, 07:46:28 AM
My friend and I sometimes race to finish scenarios without a time limit. Like Arid Heights or Razor Rocks (where you have to build 10 roller coasters with an excitement rating of >=6). We be in a G+ hangout and share screens and stuff. It's fun. I wish there were a way to do that kind of thing here.  :lol
You can live stream video games via https://www.twitch.tv/ - might be useful!

I am shit at RCT, though. So I probably won't.
Title: Re: The Roller Coaster Tycoon Thread
Post by: robwebster on April 23, 2013, 02:16:27 PM
Speaking of being shit at RCT, my brother downloaded it the other day, it inspired me to get my copy out, and I'm carrying on from where I left off a couple of summers ago. Completed, in the last couple of days, Evergreen Gardens (finally!) and Katie's Dreamland.

I'm not liking the four year deadlines. Too long! I'm in my second May of Pacific Pyramids (or Sexy Pyramid Land, as I've renamed it) and I'm already not a million miles away from the objective. I know there's an element of endurance, it's not just, "Can you make a successful park," but, "How long can you run this successful park for?" Nonetheless - I'm not even halfway! That's scary. The four year deadline is the reason I didn't bother with Evergreen Gardens until so late. I'm only enjoying Pacific Pyramids because it's brand new to me.

Because, yes, I think this is as far as I've ever got! I was basically a child when I was first playing it - and it was all, "Ooh, fun, get the maximum loan and make some nice big roller coasters." Now I'm paying that loan off immediately, and priority one is fleecing the bastards for every penny they've got. Making some nice roller coasters is still in there, but not top drawer.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on April 23, 2013, 03:08:09 PM
Ooh excellent! And I agree. 4 years is far too long. On the simple scenarios I find myself meeting the requirements sometimes a year or more in advance. Then I end up having to just wait for time to run out.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on April 23, 2013, 03:09:57 PM
Evergreen Gardens was my favorite scenario... By far.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Phantasmatron on April 23, 2013, 03:15:55 PM
Evergreen Gardens was my favorite scenario... By far.

I HATED THAT ONE.

I like starting my parks over from scratch because I guess I can't stand not having total control over them.  Some parks, all you gotta do is trash some rides and delete a few footpaths.  But EVERGREEN FUCKING GARDENS had so much ridiculous landscaping bullshit that I'd have to spend what seemed like hours deleting every stupid little shrub and every pointless little fence.

I liked Dinky Park.  It had a unique challenge.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on April 23, 2013, 03:20:17 PM
But you had so much time to do that. I would just delete intersections of paths to limit pedestrian traffic. I'd build a bit of the park at a time and then slowly expand. I liked it mainly because you could get sooo much cash at the beginning if you were willing to take the time to do a mass delete. The saddest part about me starting Roller Coaster Tycoon 2 was that I didn't get EGG
Title: Re: The Roller Coaster Tycoon Thread
Post by: robwebster on April 23, 2013, 03:53:43 PM
I'm with you, Phantas. Dinky Park is brilliant. Or Pokey Park, as it's called here. Evergreen's a little big-'n'-boring. I ended up mucking about. A lot.

To wit:

(https://i36.tinypic.com/2zp1naw.jpg)

(https://i38.tinypic.com/2m9yxg.jpg)

(https://i38.tinypic.com/2e5nok4.jpg)



Current park. Sexy Pyramid Land.

(https://i35.tinypic.com/2i78nls.jpg)

(https://i34.tinypic.com/i6w3rm.jpg)

Sorry for the number of screenshots. But, look - number of guests, park rating. I need 1,000 and 600. Absolutely fine. On course for Oct Y3. And then... another year! Argh! I'll just think of it as a victory lap.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Phantasmatron on April 23, 2013, 05:09:48 PM
"Peeping Tom's Voyeurism Wheel"  :lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on April 23, 2013, 05:51:30 PM
 :lol

It's always a pleasure to see people's parks. I might take a closer look when I'm not in class.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Ultimetalhead on April 25, 2013, 09:11:58 AM
"Peeping Tom's Voyeurism Wheel"  :lol
Didn't even see that. Fucking lol.  :lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: Super Dude on April 25, 2013, 09:50:55 AM
Wow, good find. :lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on April 25, 2013, 01:04:46 PM
I love your liberal use of paths and especially those little walls with paths on top. It gives your park a bit of depth.
Title: Re: The Roller Coaster Tycoon Thread
Post by: robwebster on April 25, 2013, 01:27:48 PM
What can I say! I'm passionate about roller coasters, and passionate about providing access to roller coasters.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on April 25, 2013, 01:39:48 PM
(https://img607.imageshack.us/img607/1743/tycoon.jpg)

Doesn't that cause anger among your guests? They are taking a path to nowhere .
Title: Re: The Roller Coaster Tycoon Thread
Post by: robwebster on April 25, 2013, 01:50:12 PM
Naw, they love that shit. Each customer will spend a good thirty minutes wandering around the park staring blankly at neon signs and not going on roller coasters - five more seconds is no skin off their back. I like keeping the queues short - longer a punter's queueing, the longer they're spending not buying anything else. Long enough that there's always likely to be a full load waiting, but no longer.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on April 25, 2013, 01:54:36 PM
Rob does have a point. One small thing to keep in mind: while guests complain if they are waiting in a line for too long, they won't complain if they can't join a queue because it's full.   ;)

I might post my Evergreen Gardens.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on April 25, 2013, 01:55:41 PM
My theory always was the longer the que lines (not jokingly long of course) the more people you'll have in your park by mission end.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on April 25, 2013, 01:56:15 PM
That is true as well. It all depends on how you are playing your park.
Title: Re: The Roller Coaster Tycoon Thread
Post by: robwebster on April 25, 2013, 02:00:48 PM
My theory always was the longer the que lines (not jokingly long of course) the more people you'll have in your park by mission end.
That does make some sense! I was at 150% of my objective at the time, though, so it wasn't a main concern, at that point. Four-year deadline... profit's the key, people will come.

Implode - Yes, post your Evergreen Gardens! Everyone post their Evergreen Gardens. I love seeing how different the parks grow.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on April 25, 2013, 02:01:53 PM
I would LOVE to, but I only have the second one :( I can't find my first disc
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on April 25, 2013, 02:06:39 PM
Here's my park from about a month ago, just after meeting the goals.

(https://i11.photobucket.com/albums/a194/QWERTYkid911/SCR1-1.png)
(https://i11.photobucket.com/albums/a194/QWERTYkid911/SCR2-1.png)
(https://i11.photobucket.com/albums/a194/QWERTYkid911/SCR3-1.png)

First thing that really stands out is how much more spread out my park is. Also I didn't really do much to change the scenery; I guess I really just wanted to focus on the scenario alone. At least all the roller coasters are custome designs. All those years of spending hours trying to create realistic parks have created habits that are hard to break.  :lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on April 25, 2013, 02:08:57 PM
Groovy.  :coolio
Title: Re: The Roller Coaster Tycoon Thread
Post by: robwebster on April 25, 2013, 02:22:54 PM
Sweeeeeet zombie Jesus... the roller coaster in that first one is absolutely beautiful!! I really like the squiggly one at the bottom, too.

Evergreen Gardens' size has always bothered me. Great as a sandbox, but it means all the guests are very spread out, so I deliberately cut off access wherever possible, try to make it as compact as possible. I did to an extent with Sexy Pyramid Land, but EG is that to the maximum. Functional, but I think your park looks a lot slicker for spreading it out. Yours is classy, mine's a bit more... cacophonous. Much better use of the space (ETA: me, not you). So cool.
Title: Re: The Roller Coaster Tycoon Thread
Post by: FreezingPoint on April 27, 2013, 03:34:22 PM
Has anybody ever reduced the loan in this one to $0 in just three years? Seems impossible to me, especially with the rides you are given. Sorry I didn't show the whole park.

(https://d4vcvg.sn2.livefilestore.com/y1pEOkBLPGVyGXXPla7JNyB0_-AFLL2UVGxXs1jkTWbrwEemBdQx5IjU8X1neISlc01UvPFQhwfGhervzO9fGn9TdIpBTUsGLs1/SCR2.jpg?psid=1)
Title: Re: The Roller Coaster Tycoon Thread
Post by: Phantasmatron on April 27, 2013, 08:18:03 PM
Wow, I don't remember that park at all.  Is that in one of the expansions?

I was usually pretty good at getting rid of my loans by maxing them out.  Because around the time I reached the upper limit of the loan my park would start to turn huge profits.  $85,000 is pretty steep, though.  Damn. :o

This thread has desperately made me want to play the original RCT again.  But after ransacking my bookcase I discovered that I have Loopy Landscapes and Corkscrew Follies...but not the actual RCT disc.  Can't install any of them without the first disc.  :(
Title: Re: The Roller Coaster Tycoon Thread
Post by: FreezingPoint on April 27, 2013, 08:41:51 PM
Yeah, it is in the Corkscrew Follies Pack. You start out with a $250,000 loan! :omg: I usually try to pay off the entire loan by the end of year 1, but not possible in that park.

I recently got both expansion packs off Amazon used & new for about $5. I'm sure you can probably get the original on there as well if you can't find your copy.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Phantasmatron on April 28, 2013, 04:00:33 AM
Yeah, it is in the Corkscrew Follies Pack. You start out with a $250,000 loan! :omg: I usually try to pay off the entire loan by the end of year 1, but not possible in that park.

I recently got both expansion packs off Amazon used & new for about $5. I'm sure you can probably get the original on there as well if you can't find your copy.

I both love you and hate you for that suggestion.  Because now I'll be able to play that game again like I want to...but it also means I'm probably about to throw like seven thousand hours of my life away doing it!  :lol

A quarter of a million dollar loan?  DAYAM.  :omg:
Title: Re: The Roller Coaster Tycoon Thread
Post by: JayOctavarium on June 27, 2013, 12:32:33 AM
:bump:


This made me :lol


(https://i.chzbgr.com/maxW500/7604728576/h2464BE2A/)
Title: Re: The Roller Coaster Tycoon Thread
Post by: Zydar on June 27, 2013, 12:37:44 AM
haha yes! ;D
Title: Re: The Roller Coaster Tycoon Thread
Post by: TheAtliator on June 27, 2013, 01:15:27 AM
OMG I JUST FOUND THIS THREAD. I FREAKING LOVE THIS FORUM. about to read the whole thing.  :hefdaddy
Title: Re: The Roller Coaster Tycoon Thread
Post by: JayOctavarium on June 27, 2013, 01:17:09 AM
It is a relatively new thread actually. :lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: TheAtliator on June 27, 2013, 01:32:36 AM
Yes I should read the General section a little more often I guess..

Okay, so I didn't read the last two pages word by word, but I'm pretty much caught up.

First off- :omg: people don't like RCT3?? ?? idk why, but I had absolutely no clue there was anyone who like the 2nd more than the 3rd! RCT3 is pretty much my favorite video game!! You can do sooo much more stuff in 3!!

Anyway, I REALLY wish I had more time to play this game, but I haven't in like a year. I used to make the most AWESOME parks with unlimited money in #3 with both expansion packs, and I'd make HUGE random islands and tons of mountains and buildings and made coasters intertwine and do really cool things around the paths and go waaaayy underground really really fast. And my death parks were the best  ;)

OH and yes I've also named coasters after DT songs  ;D
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on March 19, 2014, 07:10:19 AM
(https://gifrific.com/wp-content/uploads/2012/09/Michael-scott-no-god-no.gif)


Well my hopes and dreams are shattered.

https://www.youtube.com/watch?v=iomc1P7HaX8
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on March 19, 2014, 01:21:46 PM
Sighs. The days of intelligent simulation games are long gone.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Ultimetalhead on March 19, 2014, 03:31:32 PM
They couldn't just let it die? I mean fuck, even the community seems to have gotten over RCT3 and just stuck to the original and its sequel.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Grizz on March 19, 2014, 04:30:06 PM
Glad I found this thread. RollerCoaster (that's one word) Tycoon (or raccoon as my sister called it when she was a baby) is the shit. That's one of the games we got years ago, the Gold edition. (Why include the Corkscrew Follies disk AND Loopy Landscapes?) For years we couldn't get the expansion packs to work with XP. Years later, after a reformat or two, I got them to work with compatibility mode, but not with the Drexler patch. So, I grabbed Virtual PC and Windows 98 SE and played to my heart's content. I wish the trainers were more stable though.

In the  elementary school gifted program, we had outdated games, among them RCT. I remember playing with friends during recess. Everyone else went for the eMac computers with GarageBand- fuk dat, I'm committing genocide with overpowered shuttle loops.

I got the second a couple years back. I like the added focus on scenery, support for custom content, and fix of the thick paths glitch.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on August 27, 2014, 08:52:41 AM
Roller Coaster Tycoon World!!  :metal

No micro transactions, and multiple people will be able to work on/manage the same park.



Also, Chris Sawyer did a great job of documenting a lot of RCT's development.

https://www.nicscorner.com/evo_of_rct.htm




Also:
(https://i.imgur.com/cd5an.png)
Title: Re: The Roller Coaster Tycoon Thread
Post by: MetalJunkie on August 27, 2014, 10:07:02 AM
Wait... what was the problem with RCT3? I enjoyed it...
Title: Re: The Roller Coaster Tycoon Thread
Post by: Nick on August 27, 2014, 03:56:43 PM
Any fans of Railroad Tycoon?  I spent countless hours playing the original one.

Loved that game as well.

Like others here have said, RCT 1 and 2 were fantastic, and 3 was abysmal.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Grizz on August 28, 2014, 10:15:27 PM
Apparently, except for porting to Windows, the original game was written in x86 machine code.
That's pretty impressive right there
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on August 29, 2014, 04:41:48 AM
Apparently, except for porting to Windows, the original game was written in x86 machine code.
That's pretty impressive right there

That's insanely impressive.
Title: Re: The Roller Coaster Tycoon Thread
Post by: soundgarden on August 29, 2014, 05:03:13 PM
RC2 is legendary.  Even today, it would put up a fight to the biggest simulation/strategy games out there.

I don't understand why they keep changing the later versions; just stick to the original formula; if it ain't broke....

RC3 was the 2nd biggest gaming disappointment of my life (after Diablo 3)
Title: Re: The Roller Coaster Tycoon Thread
Post by: MetalJunkie on August 29, 2014, 05:53:20 PM
I still haven't gotten an answer about why no one likes RCT3. I enjoyed it.
Title: Re: The Roller Coaster Tycoon Thread
Post by: JayOctavarium on August 29, 2014, 07:47:14 PM
They changed it to 3D. That completely killed it for me. RCT 1&2 are sill like my all time favourite computer games. 


Title: Re: The Roller Coaster Tycoon Thread
Post by: Obfuscation on August 29, 2014, 07:56:31 PM
On a sorta related note, what do you guys think of these new coasters for Six Flags parks?

https://www.youtube.com/watch?v=NsieK16arUs
Title: Re: The Roller Coaster Tycoon Thread
Post by: ReaperKK on August 30, 2014, 06:45:09 AM
I still haven't gotten an answer about why no one likes RCT3. I enjoyed it.

I enjoyed it but it just didn't live up to it's predecessors IMO. The game took on a whole different feel by going to 3d, it also felt really clunky to me. Maybe I should give it another spin sometime but I remember just not being excited about it whereas I still do get excited by RCT1 & 2.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Nick on August 30, 2014, 06:57:36 AM
The entire feel was sluggish and wasn't as easy to get around the controls to create and manage. Visually it may have been an improvement, but not nearly to the level needed to overcome the downside.
Title: Re: The Roller Coaster Tycoon Thread
Post by: billybobjoe1881 on August 31, 2014, 04:13:06 PM
Does Roller Coaster Tycoon run on Windows 8? A bunch of older games have trouble on the new system? 
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on September 02, 2014, 07:10:09 AM
I purchased RCT2 a while ago (played the first one religiously as a kid) and was having a decent time playing it. I was playing it last week, and while it was good, I felt like it wasn't as good as I remembered the first one being. I couldn't quite figure out why even though it was basically the same exact game just with new levels and rides. Idk, maybe I'm just a little crazy. Anyway, fast forward to last Friday, I got on Steam and bought RCT Deluxe for $6. What a steal. I started playing the original yesterday and fell back in love. I don't know what it is, but I can't help but feel like it's superior to RCT2 and a million times better than RCT3.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Nick on September 02, 2014, 09:57:11 AM
I just have the normal old RCT, so I'm thinking that I might be making that $6 purchase and revisiting this. :D
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on September 02, 2014, 10:04:27 AM
I just have the normal old RCT, so I'm thinking that I might be making that $6 purchase and revisiting this. :D

$6 is a steal for the deluxe.

Quote
"RollerCoaster Tycoon has received two expansion packs: Added Attractions (released in the US as Corkscrew Follies) in 1999, and Loopy Landscapes in 2000. Two special editions were released: RollerCoaster Tycoon Gold/Totally RollerCoaster in 2002, which contained the original game, Added Attractions/Corkscrew Follies, and Loopy Landscapes; and RollerCoaster Tycoon Deluxe in 2003, which contained the content in Gold plus more designs for the different customizable rides."

- Wikipedia



I also remembered a cool trick I used to do while playing last night. On large parks, I make underground pathways off limits to the guests. They give my mechanics direct/faster access to various areas on the map.




Also...
(https://globalgeeknews.com/wp-content/uploads/2011/02/Rollercoastertycoon.png)
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on September 02, 2014, 12:51:17 PM
Nice micro park dude! :metal It's been quite a while since I've played. Maybe I'll make another run through the scenarios soon.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on September 02, 2014, 01:06:06 PM
That's not mine  :rollin :rollin

I'm convinced it isn't real. He's got way too much money for year 2, and there's some funky stuff going on in the right corner.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on September 02, 2014, 01:40:36 PM
First in-game screen released.

(https://ic.tweakimg.net/ext/i/2000541655.jpeg)
(https://ic.tweakimg.net/ext/i/2000541654.jpeg)
(https://ic.tweakimg.net/ext/i/2000541656.jpeg)
(https://ic.tweakimg.net/ext/i/2000541657.jpeg)

I'm still looking forward to this game despite the toonish graphics.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on September 02, 2014, 03:54:06 PM
That's not mine  :rollin :rollin

I'm convinced it isn't real. He's got way too much money for year 2, and there's some funky stuff going on in the right corner.

Whoops!  :lol

It's definitely a real screenshot. The money is a bit questionable for year two, but I wouldn't put it past some of the best player. You're right about the right corner. The steel wild mouse looks to be clipping through the bathroom. That tells me they probably used a 10ft shops mod.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Grizz on September 02, 2014, 04:04:56 PM
Does Roller Coaster Tycoon run on Windows 8? A bunch of older games have trouble on the new system?
I had trouble running RCT on XP. The expansions, specifically, did not work on many installs (this was back in like '02 though). Drexler patched games (allows one to load an invalid save) don't work on any NT based Windows either. What I like to do for RCT is install a Virtiual Machine with Windows 98 and play it there. Works perfectly.
Title: Re: The Roller Coaster Tycoon Thread
Post by: billybobjoe1881 on September 02, 2014, 11:19:27 PM
Does Roller Coaster Tycoon run on Windows 8? A bunch of older games have trouble on the new system?
I had trouble running RCT on XP. The expansions, specifically, did not work on many installs (this was back in like '02 though). Drexler patched games (allows one to load an invalid save) don't work on any NT based Windows either. What I like to do for RCT is install a Virtiual Machine with Windows 98 and play it there. Works perfectly.
I took a risk and bought it off Steam.  It works fine on my laptop.  And I'm not as good as I once was.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on September 03, 2014, 04:08:56 AM
Does Roller Coaster Tycoon run on Windows 8? A bunch of older games have trouble on the new system?
I had trouble running RCT on XP. The expansions, specifically, did not work on many installs (this was back in like '02 though). Drexler patched games (allows one to load an invalid save) don't work on any NT based Windows either. What I like to do for RCT is install a Virtiual Machine with Windows 98 and play it there. Works perfectly.
I took a risk and bought it off Steam.  It works fine on my laptop.  And I'm not as good as I once was.

Nice. I wish I saw this last night. From what I've read, Windows 8 won't run the game if it's off the original disk (I think I had that problem with 7), but will run it just fine if it is digital download.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on September 03, 2014, 06:00:38 PM
After what happened to SimCity and The Sims, I'm not holding my breath for RCT4. I want it to be good, but it's probably more likely it'll just be a bloated mobile game.

Edit: After reading this (https://www.gamespot.com/articles/check-out-rollercoaster-tycoon-worlds-first-screen/1100-6422058/), it seems like that might be the case. Don't know for sure until it comes out, but I've had too many disappointments in the past decade to be optimistic.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Lynxo on September 04, 2014, 01:57:57 AM
I love this game. <3 And I also love watching YouTube videos of people building their own parks.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on September 04, 2014, 09:15:40 AM
The thing I don't understand... It's clear that the majority of the people that want this game are those who played it when it first came out. Those were amazing games. Atari could leave the game's mechanics and controls exactly the same, update some audio, and put some Sims 4 level graphics in there, and nobody would bitch at all. I don't want a fancy new high-tech game. I want the old game in new flavors.
Title: Re: The Roller Coaster Tycoon Thread
Post by: JayOctavarium on September 04, 2014, 11:02:11 AM
Thank you.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on September 04, 2014, 11:13:33 AM
I love this game. <3 And I also love watching YouTube videos of people building their own parks.

I was debating streaming/recording some rct, but I wasn't sure there would even be an audience for it. :lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: ReaperKK on September 04, 2014, 12:02:59 PM
The thing I don't understand... It's clear that the majority of the people that want this game are those who played it when it first came out. Those were amazing games. Atari could leave the game's mechanics and controls exactly the same, update some audio, and put some Sims 4 level graphics in there, and nobody would bitch at all. I don't want a fancy new high-tech game. I want the old game in new flavors.

These are my feelings exactly. . . .
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on September 04, 2014, 12:15:02 PM
Money is TROAE.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Grizz on September 06, 2014, 09:27:14 PM
But... that song was about alcohol, and actually yielded a profit between the album and tours...
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on September 07, 2014, 12:34:05 AM
I've been streaming RCT the past couple days and will probably put up the videos on youtube. Old scenarios are fun!
Title: Re: The Roller Coaster Tycoon Thread
Post by: Super Dude on September 09, 2014, 09:58:46 PM
I actually really liked RCT 3, except one thing: absolutely no support for mods or custom user-created content. And because I got my copy from Steam, I don't have the workaround that does allowing uploading of custom materials.

That aside, the stuff people have made with RCT 3 is kind of amazing: https://www.youtube.com/watch?v=UpzHckbF1M8&list=UUG87MknPsE8cioCdaVfnVcg
(Start from the beginning for the ride's "story," but if you just wanna see the ride skip to 2:19)
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on September 10, 2014, 06:43:41 AM
So I'm trying to go through the scenarios in RCT in order. Last night it was time for Evergreen Gardens. I'm 21 months into the scenario and my screen goes black. I look over the arm of my couch and for some reason my power adapter is unplugged and my battery died as a result. I almost put my fist through the keyboard.  :censored
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on September 10, 2014, 10:29:39 AM
I'm assuming you didn't save? That's rough. I just finished Dinky Park last night. I skipped a couple scenarios because I've played them so many times.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on September 26, 2014, 11:10:55 AM
What do you think? Bigger than Bones?

(https://i61.tinypic.com/119xqw5.jpg)
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on September 26, 2014, 12:16:31 PM
I dunno man, I still see some grass.

( :rollin )
Title: Re: The Roller Coaster Tycoon Thread
Post by: FreezingPoint on September 26, 2014, 12:19:41 PM
"I want to get off Car Ride 1"
Title: Re: The Roller Coaster Tycoon Thread
Post by: Grizz on September 26, 2014, 01:00:20 PM
I want to go on something more thrilling then Car Ride 1.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Zydar on September 26, 2014, 01:20:31 PM
:lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: JayOctavarium on September 26, 2014, 01:31:57 PM
:lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on September 27, 2014, 08:04:22 AM
That track didn't cost anywhere near where I thought it would. I let my Evergreen Gardens park run over night and woke up to $360,000. I still have $245,000 left.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Grizz on September 27, 2014, 01:16:22 PM
... I never thought of that. Guess it's the Clerks mentality that if I'm not there all will go to shit.
Title: Re: The Roller Coaster Tycoon Thread
Post by: GentlemanofDread on September 27, 2014, 01:18:44 PM
Pretty sure if I left it running, I'd come back to "20,000 killed by Rollercoaster Park. Starvation was the cause."
Title: Re: The Roller Coaster Tycoon Thread
Post by: Grizz on September 27, 2014, 01:23:14 PM
Are there any needs besides nausea that have consequences? I know that energy makes guests move slowly, but will guests starve/piss on the sidewalk or just get angrier and angrier?
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on September 27, 2014, 02:25:28 PM
They will just get increasingly angry and possibly cause vandalism in your park. The anger will lower your park rating a lot too.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on September 29, 2014, 06:37:04 AM
... I never thought of that. Guess it's the Clerks mentality that if I'm not there all will go to shit.

Well it wasn't smooth sailing. Something definitely went wrong at some point. When I went to bed, I had 2700 people in the park and was generating $1000 every 35-40 seconds. When I woke up, all my que lines were empty and I only had 700 guests in my park. I don't know what happened, but even at $0.10 I couldn't get people to go on any rides without them bitching about the price. I made the park entrance only $5, and I still couldn't get anyone on a ride unless I set the price to free. I think there is a glitch in there somewhere.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on September 29, 2014, 10:32:47 AM
It's a glitch. Over time the rides depreciate, and the games were made to be played over the course of only a couple hours. Rides like merry go rounds and ferris wheels depreciate so quickly that basically have to outright replace them every 2 years or so if you want people to keep riding them. It makes perfect sense that after leaving the game on over night no one would ride anything. Just having new rides should fix that though
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on September 29, 2014, 06:11:43 PM
August, Year 22

Guests 14202 and 14225 are the unluckiest people in the world right now.
(https://i58.tinypic.com/262a8w5.jpg)


... And they're off!
(https://i61.tinypic.com/2ro6kih.jpg)

Edit*
We're on October, Year 22 and they already want off  :lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: orcus116 on September 29, 2014, 06:18:00 PM
That's awesome, Chino.

I made a park about 10 years ago that had 10 or so different themed areas, each with its own coaster. I need to dig it up and share here.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on September 29, 2014, 07:03:06 PM
Well, we are a year in and they are pissssed.
(https://i60.tinypic.com/j6ive8.jpg)

I'm a little discouraged though. It's only been a year and the ride is almost half over. I don't see it making it to the three year mark, let alone the four years that was the Bones ride.
(https://i60.tinypic.com/9u3v9e.jpg)
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on October 02, 2014, 08:37:12 PM
Here's something that I wanted to post for a while now, but I haven't because I felt like no one would get it. Now that there's this thread, here it is:

Okay. In SDOIT on About to Crash at 1:12, there is beep that can be heard. It sounds like the notification sound from RollerCoaster Tycoon and that has always driven me up a wall. :lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on October 03, 2014, 04:35:26 AM
I will never unhear that.
Title: Re: The Roller Coaster Tycoon Thread
Post by: JayOctavarium on October 05, 2014, 08:17:00 PM
Holy shit.


Maybe... someone was playing RTC in the studio? :lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: Grizz on October 05, 2014, 09:25:09 PM
First thing I thought when you assholes pointed out that beep.
Title: Re: The Roller Coaster Tycoon Thread
Post by: JayOctavarium on October 05, 2014, 09:27:39 PM
Myung was working on Dynamite Dunes.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Grizz on October 05, 2014, 09:31:44 PM
That reminds me of one thing that pissed me off to no end in RCT (which was allegedly fixed in 2), which was that you couldn't replace the failing coaster with a clone because of the painful way in which underground track is handled with pre-built designs: you may have none.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Zydar on October 06, 2014, 12:54:34 AM
Myung was working on Dynamite Dunes.

"I want to play something more thrilling than About To Crash"
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on October 06, 2014, 08:34:26 PM
I streamed more RCT today, but I keep forgetting to post it here. If any of you guys are interested in what I've been building, I upload the streams to my YouTube channel (https://www.youtube.com/channel/UCm4WdPmRrlDxTHIpgPt3NAA).

shameless plug ahahahahahaaaaaa
Title: Re: The Roller Coaster Tycoon Thread
Post by: Lynxo on October 07, 2014, 06:30:50 AM
Oh, following! I love looking at people's creations. :)
Title: Re: The Roller Coaster Tycoon Thread
Post by: Ultimetalhead on October 11, 2014, 04:07:38 PM
Myung was working on Dynamite Dunes.

"I want to play something more thrilling than About To Crash"
Excellent.  :lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on October 14, 2014, 09:59:50 AM
Myself and two buddies are looking to have an RCT night. We are thinking about how we could go about doing it. We'd like to all play the same park, but not necessarily have to follow the provided scenario. We were thinking of making a rubric with different weights for various things; guests in park, number of roller coasters, park value, etc... What would you guy want to see on a scoring rubric for say Evergreen Gardens over a span of 6 or 7 years?
Title: Re: The Roller Coaster Tycoon Thread
Post by: Grizz on October 14, 2014, 07:54:48 PM
On Evergreen Gardens? Lose points every time a guest gets lost. No cheating
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on October 14, 2014, 08:29:25 PM
When my friend and I would play RCT together, we'd pick a scenario that didn't have a time limit and just race to beat the goal. The goals could be certain number of guests, finish 5 coasters, build 10 coasters, etc.

As for a rubric, a very difficult part would be the park value. It diminishes over time and is directly affected by how much you put into it. Although it begs the question, is this competition just about the raw data and values of the game? For me, building a part is hugely a creative process that is mostly graded on its aesthetic and sometimes subjective criteria.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Grizz on November 04, 2014, 08:14:01 PM
https://i.imgur.com/uGcZ2i0.mp4
Title: Re: The Roller Coaster Tycoon Thread
Post by: JayOctavarium on November 04, 2014, 10:40:25 PM
Dafuq???? :lol
Title: Re: The Roller Coaster Tycoon Thread
Post by: TheAtliator on November 05, 2014, 12:29:55 AM
I think there's a cheat where you can make the explosions push people away farther.

Otherwise all that's happening is that he opened a go-karts ride with no track other than the station pointed directly at a busy path so that the cars fly off the track onto the path. Pretty great idea, and it works especially well with launched coasters!
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on January 13, 2015, 06:37:14 AM
So yesterday, being impatient for RCTW, I bought RCT3. I played it once years ago for about 2 minutes before concluding it was shit. I played through the entire first scenario and have to admit that it was pretty awesome. Being able to ride the rides was fun, and the introduction of animals was awesome.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Liampie on January 16, 2015, 07:31:43 AM
Did I ever post my Metropolis? A pair of coasters called the Miracle and the Sleeper.

(https://www.nedesigns.com/uploads/screens/117/117.png)

And some more shitty RCT:

(https://www.nedesigns.com/park/3192/map/2803/mm2014-r2-the-inspiration-well/)

The space shot is called Explosive Diarrhea, the tower slide is a tutorial on how to wipe without paper. Not very well visible, but under the water slide's lift there's a model of a record breaking turd, named Judas by my grandpa. The balloons are not filled with air. Download here: https://www.nedesigns.com/park/3192/mm2014-r2-the-inspiration-well/

Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on January 16, 2015, 07:47:13 AM
I still can't believe you post here. That stuff's amazing, dude!  :hefdaddy

And I'm laughing at explosive diarrhea.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Liampie on January 16, 2015, 08:20:29 AM
You make it sounds like I'm a celebrity.  :lol Are you anyone in the RCT community? NE, Reddit, some former community? Or just a lurker?

edit: Oh, and thanks. :) Here's some more:

(https://www.nedesigns.com/uploads/screens/1429/1429.png)

(https://www.nedesigns.com/uploads/screens/286/286.png)

(https://www.nedesigns.com/uploads/screens/276/276.png)

(https://www.nedesigns.com/uploads/screens/277/277.png)

(https://www.nedesigns.com/uploads/screens/236/236.png)
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on January 16, 2015, 10:42:17 AM
I just regard people on NE as the best at RCT. I thought you were a big name there, too! I have an account on NE, but I've only lurked there. I don't have the time/skill to create any masterpieces.

I'm also just surprised at how many random circles I'm in end up having connections to here.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Mr. Ister on January 16, 2015, 02:12:23 PM
Been binging on this game this week.  I don't see how people come up with those crazy designs for stuff.  I'm sorta minimalist - why build extravagantly when you can be minimalist and beat the scenario anyway?  My version of extravagance is 5-10 flower beds around a food court.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Liampie on January 19, 2015, 02:51:35 PM
I just regard people on NE as the best at RCT. I thought you were a big name there, too! I have an account on NE, but I've only lurked there. I don't have the time/skill to create any masterpieces.

I'm also just surprised at how many random circles I'm in end up having connections to here.

Yeah, the internet is a small place. NE has gotten a bit smaller too, understandably. The more reason for you to post a screen when you've made something. Any creative content is welcome! RCT is getting really old now, us fans need to stick together!

Been binging on this game this week.  I don't see how people come up with those crazy designs for stuff.  I'm sorta minimalist - why build extravagantly when you can be minimalist and beat the scenario anyway?  My version of extravagance is 5-10 flower beds around a food court.
That's the difference between people who play RCT as a game, and people who use RCT as a creative outlet. The majority of the people belong to the first group, people who just want to beat the scenarios and fuck around a little. People in the second group ignore the game aspects, and simply want to create realistic places, beautiful worlds, stories, abstract art, or whatever. When you see peeps in the latter type of parks, they're usually just there for the atmosphere. It's hard to compare the two types of parkmaking or even bridge the gap between them.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on January 20, 2015, 06:09:14 AM

That's the difference between people who play RCT as a game, and people who use RCT as a creative outlet.
The majority of the people belong to the first group, people who just want to beat the scenarios and fuck around a little.

I just realized this over the weekend while playing RCT3. I discovered sandbox mode. I put a good 12 hours into my park so far and it's only about 60% done. The sandbox mode was worth the price of the game alone.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Lynxo on January 27, 2015, 05:07:09 AM
I'm not sure it's even possible to do this, but this was still so awesome I have to share it:

(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/10408481_785544114851231_5309327834541421347_n.jpg?oh=4f1c754b3a276ec1e9bb60a38cddf7ce&oe=555E1AD8&__gda__=1428622258_25332a1a0db243d4f03a4108c2de3041)

 :rollin
Title: Re: The Roller Coaster Tycoon Thread
Post by: Grizz on January 27, 2015, 08:21:20 PM
Maybe it's plausible in 3?
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on January 29, 2015, 01:22:59 PM
Hahaha. I get so angry at that post. It was never possible in any RCT game. There is no such thing as other competing parks.

A friend of mine mentioned one time that he distinctly remembered playing a scenario like that, so maybe it was just a completely different game.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Phantasmatron on January 29, 2015, 03:05:09 PM
Hahaha. I get so angry at that post. It was never possible in any RCT game. There is no such thing as other competing parks.

A friend of mine mentioned one time that he distinctly remembered playing a scenario like that, so maybe it was just a completely different game.

There's a scenario like that in the original game.  It's basically two parks that are across the street from each other and your goal is to keep yours more popular.  The parks are so close to each other that you probably could catapult doomed guests across.  I'd be surprised if what that guy did actually worked, but it's plausible enough for me to find it hilarious.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on January 29, 2015, 06:01:07 PM
No. No there isn't. I promise you there isn't a scenario like that.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Ultimetalhead on February 03, 2015, 08:56:25 PM
No. No there isn't. I promise you there isn't a scenario like that.
I remember playing something like that, but it definitely wasn't RCT. It's probably in one of the knockoffs.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Ben_Jamin on February 04, 2015, 02:33:31 AM
I really want to play this game now. Where can I find a copy of RCT2?
Title: Re: The Roller Coaster Tycoon Thread
Post by: Lynxo on February 04, 2015, 03:29:54 AM
I really want to play this game now. Where can I find a copy of RCT2?
Over here. (https://www.gog.com/game/rollercoaster_tycoon_2) :)
Title: Re: The Roller Coaster Tycoon Thread
Post by: Lynxo on March 06, 2015, 01:02:06 AM
I just saw the new trailer for the upcoming new RCT game. Wow, it...does not look very modern. At all.

https://www.youtube.com/watch?v=nzgAhPffWsM (https://www.youtube.com/watch?v=nzgAhPffWsM)
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on March 06, 2015, 05:27:37 AM
#HeartBroken


Talk about a let down. That trailer opens beautifully. The sun glare looked good, you could see the highway way off in the distance, and the graphics looked amazing.... then the real trailer started.

I don't get it.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Mr. Ister on March 06, 2015, 07:13:01 AM
Why was that bad?  Looks like what I'd expect from RCT (I haven't played past the original in case that matters)
Title: Re: The Roller Coaster Tycoon Thread
Post by: Lynxo on March 06, 2015, 07:18:36 AM
Why was that bad?  Looks like what I'd expect from RCT (I haven't played past the original in case that matters)
It's the fact that it look almost like the same graphics engine as the last one, which was released back in 2005, ten years ago. You'd expect it to look a lot better than that.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Mr. Ister on March 06, 2015, 07:33:53 AM
Gotcha, I can understand that.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on March 06, 2015, 07:49:23 AM
How would you feel if Rockstar unveiled the next GTA game and it had San Andreas graphics?
Title: Re: The Roller Coaster Tycoon Thread
Post by: ReaperKK on March 06, 2015, 08:00:12 AM
How would you feel if Rockstar unveiled the next GTA game and it had San Andreas graphics?

Pretty much this.

At this point I don't think the charm of the first two will ever be met.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on March 06, 2015, 08:02:25 AM
How would you feel if Rockstar unveiled the next GTA game and it had San Andreas graphics?

Pretty much this.

At this point I don't think the charm of the first two will ever be met.

I don't get what is so hard to get about this. The majority of the people buying this game are going to be fans of the older versions, the people who built the franchise. Atari could straight up remake the first game with Sim City graphics, and I'd gladly shell out $40+ for it.
Title: Re: The Roller Coaster Tycoon Thread
Post by: ReaperKK on March 06, 2015, 08:55:48 AM
That would be perfect.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on March 06, 2015, 11:06:16 AM
I ranted about this on Twitter. It has 3 whole different types of coasters! It's a fucking joke. And I bet that the steel type is just an A&D track that hasn't been the standard for decades now.

Honestly, after what happened with SimCity, I'm not surprised. At least there we have Skylines coming out. It looks amazing. Paradox needs to make a theme park game next.
Title: Re: The Roller Coaster Tycoon Thread
Post by: JayOctavarium on March 06, 2015, 11:42:30 AM
All that trailer did was make me want to go to Magic Mountain.
Title: Re: The Roller Coaster Tycoon Thread
Post by: ReaperKK on March 06, 2015, 01:11:52 PM
I am actually thinking of picking up skylines, it looks that good.

Reading up on this on reddit someone made a good point that the game looks like it'll be an easy port to tablets.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on March 06, 2015, 01:20:21 PM
Fuck that. I want something that looks beautiful on PC. The mobile universe already has RCT4 and it's a piece of shit.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on August 31, 2015, 06:45:31 AM
After the official game play trailer fiasco, I am officially excited for this game again.

https://www.pcworld.com/article/2977645/software-games/rollercoaster-tycoon-world-preview-a-wildly-easy-to-get-into-ride.html

Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on September 01, 2015, 11:05:58 AM
The game was looking piss poor half a year ago. I'm really glad to see the new developers turning it around. I might actually play this!
Title: Re: The Roller Coaster Tycoon Thread
Post by: ReaperKK on September 01, 2015, 04:48:10 PM
After the official game play trailer fiasco, I am officially excited for this game again.

https://www.pcworld.com/article/2977645/software-games/rollercoaster-tycoon-world-preview-a-wildly-easy-to-get-into-ride.html



I was so excited to see the new footage, I'll be following this game like a hawk.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Super Dude on November 03, 2015, 06:41:44 AM
The game was looking piss poor half a year ago. I'm really glad to see the new developers turning it around. I might actually play this!

Don't - beta testers confirm it's buggy as fuck, steep learning curve with unintuitive features, and zero support for modding.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on November 03, 2015, 06:45:07 AM
Fuck every single person that paid full retail for access to that beta. At this point, I don't even want this game anymore. Planet Coaster has my attention now.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on November 04, 2015, 07:54:12 AM
Welp. RIP RCT.

(Not that it hasn't been dead for over a decade now)
Title: Re: The Roller Coaster Tycoon Thread
Post by: Chino on November 04, 2015, 07:58:54 AM
Welp. RIP RCT.

(Not that it hasn't been dead for over a decade now)

It really bums me out. This game had so much potential. I don't get why they had to go and redesign everything. They could have left the coaster building tools exactly the same as in RCT 1 and 2 and nobody would have complained about it.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on November 04, 2015, 08:03:19 AM
Because we aren't the target market. Nowadays the demographic that pays money for Candy Crush is what drives most of these poor decisions.
I was hopeful they'd take a page from Cites Skylines book and actually give the fan base what they wanted. But nope.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Super Dude on November 04, 2015, 10:15:21 PM
Welp. RIP RCTW.

(Not that it hasn't been dead for over a decade now)

FTFY

Still plenty of great stuff going on in RCT3: https://www.youtube.com/watch?v=z2uTs6YB7Ao&index=7&list=PLhCCos50POp8rcrOOPPsyji3u4h2G1sls
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on November 05, 2015, 07:51:29 AM
And there's even more still going on in the nedesigns community for RCT2. I meant the game in the public's eye. Of course it'll live on in the hardcore fans' hearts.
Title: Re: The Roller Coaster Tycoon Thread
Post by: TheAtliator on July 18, 2016, 07:24:17 PM
AHH! I finally put my finger on it!! The Gift of Music intro totally sounds like the music when you zoom out in Roller Coaster Tycoon 3!

https://youtu.be/YklszBMIEcc
Title: Re: The Roller Coaster Tycoon Thread
Post by: Super Dude on September 23, 2016, 08:46:48 PM
Hey guys, look what I made:

(https://scontent-lga3-1.xx.fbcdn.net/t31.0-8/13320603_10154197027039664_4454450822446502526_o.jpg)

(https://scontent-lga3-1.xx.fbcdn.net/t31.0-8/13495370_10154246882694664_4897951987846284608_o.jpg)

(https://scontent-lga3-1.xx.fbcdn.net/t31.0-8/13329368_10154197027049664_6962063096103617658_o.jpg)

Almost nothing you see are in-game assets, obviously.
Title: Re: The Roller Coaster Tycoon Thread
Post by: Implode on September 24, 2016, 10:33:48 AM
Is that planet coaster? That looks awesome! I can't wait to try out that game.
Title: Re: The Roller Coaster Tycoon Thread
Post by: ReaperKK on September 24, 2016, 12:55:32 PM
Anyone who wants to play rollercoaster tycoon it's on sale on the humble bundle for $1
Title: Re: The Roller Coaster Tycoon Thread
Post by: Super Dude on September 25, 2016, 05:58:40 AM
Is that planet coaster? That looks awesome! I can't wait to try out that game.

Nope! Just plain jane RCT3. I won't be getting Planet Coaster until at least the official release (November something). Are y'all interested in seeing more?
Title: Re: The Roller Coaster Tycoon Thread
Post by: ReaperKK on December 22, 2016, 05:26:45 AM
For anyone interested Roller Coaster Tycoon Classic came out for android/iOS