DreamTheaterForums.org Dream Theater Fan Site
General => General Discussion => Topic started by: Chino on March 14, 2013, 01:46:22 PM
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Due to popular demand in the Sim City thread I figured I should start this.
Downloading Roller Coaster Tycoon 2 with this many weeks left in the semester was one of the worst decisions I have made in all of my college career. The nostalgia factor is off the charts. I never played the second one, but I did spend thousands of hours playing the first one and all of its expansions. I'm so relieved to see that it is EXACTLY the same as the first one.
I blew through the first park in about 12 minutes and just completed the Woodstock one. It didn't take me long to get back to my old ways... When starting a park with a bunch of premade scenery and paths, I just pillage the hell out of it. I clear the land, make a few thousand bucks off the bat, and then go to town.
One question though. I could have sworn in the first installment you were able to pop balloons people were carrying. Can you no longer do that in the second one?
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I spent many many many hours playing RCT1 and 2, especially the first one. Didn't like the third at all.
Don't know about the balloons though.
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I spent many many many hours playing RCT1 and 2, especially the first one. Didn't like the third at all.
Don't know about the balloons though.
The third one was awful. It was too toonish for my liking and the POV camera on the rides was really underwhelming.
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Remember me and a friend playing it when we were young, maybe will get it again^^.
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First one was easily the best, could be nostalgia, but whatever.
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Any fans of Railroad Tycoon? I spent countless hours playing the original one.
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Like many others, played the first and second to death.
Like many others, didn't really enjoy the third one.
A fourth one could be interesting though...
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Sadly, you could never pop balloons that guests were holding. You have to wait until they let them go.
And RCT2 was great. It's basically RCT with a few design changes and upgrades, but it complrtely focused on creativity and sandboxing. The only thing I miss are the dozens and dozens of scenarios in the first game that I could use for inspiration. Luckily I found the RCT community to help with that. The custom content and what people have made still amazes me to this day.
When I get back from out of town, I'll have to share some screenshots.
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Did you guys get any of the expansion packs? I only bought Loopy Landscapes for the first game.
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I had both expansions for the first game. The expansions for the second aren't really good. That's the time Chris Sawyer left the development team and where the game went downhill. All they added was some obnoxious animated scenery and "new rides" which are actually just the same ride as before with snake themed cars and crap like that.
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DTF-lurking active RCT player reporting. :)RCT1 and 2 are the shit, especially with custom scenery and that kind of shit. In the right hands it's an art medium. I'm an admin at New Element, the only decent RCT1&2 site still around: https://www.nedesigns.com/
Selection of pretty bits that showcase some possibilities:
(https://www.majhost.com/gallery/Liampie/Screens/h2h/h2h6/scr67.jpg)
(https://www.majhost.com/gallery/Liampie/Screens/kutzooi/ag2.png)
(https://www.majhost.com/gallery/Liampie/Screens/kutzooi/ag91.png)
LOOK AT THOSE COLOURS
(https://www.majhost.com/gallery/Liampie/Screens/kutzooi/arg5.png)
(https://www.majhost.com/gallery/Liampie/Screens/kutzooi/agt08.png)
(https://www.majhost.com/gallery/Liampie/Screens/kutzooi/arg3.png)
(https://www.majhost.com/gallery/Liampie/Screens/kutzooi/arg2.png[img]
[img]https://www.majhost.com/gallery/Liampie/Screens/h2h/h2h6/daw.jpg)
(https://www.majhost.com/gallery/Liampie/Screens/h2h/h2h6/aerial2137.jpg)
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Lastly, this is an area in a less serious stream of consciousness type of park. The area is called Metropolis and coasters are not surprisingly called The Miracle and the Sleeper. HOBBY OVERLAP
(https://www.majhost.com/gallery/Liampie/Screens/LL1/Thoughts/adv1.png)
I might do another DT-related thing sometime. A Change of Seasons would be cool.
edit: 11 posts? I thought this would be my second. Either way I'm a lurker.
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Love 1 and 2 to death (Though the expansion packs to 2 suck). 3 can go fuck a tree though. It's amazing how much 1 person leaving can completely undermine a game. I don't even want to know how many hours I spent playing those games. I had all the expansions for 1, and I don't think the Loopy Landscapes disc left my computer for a good, solid 4 years. I don't care for the scenarios in RCT2 as much, but I really love the roller coaster designer sandbox. I'm really tempted to start playing again, but I think I'm going to have to wait until summer because I know I'll slack on my schoolwork if I get sucked back into it. :lol
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Liampie, admin at NE? That place blows my mind. Small world. :hefdaddy
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I can't fucking stand how I make a roller coaster no where near as intense as the premade monsters and not a single person will ride because "it's too intense for me"... fucking pussies.
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Maybe you should get better at making coasters. Hoohoohoo. :P
But seriously. Making sure the trains don't go through inversions quickly helps a lot, particularly corkscrews. Also bottoms of hills, tops of hills, and turns, but I'm sure you're aware of that. To boost excitement, make the ride go underground or drop over water. Also, there are just some types of coasters that are really to make. Like gigacoasters. They made it so lenient in intensity and excitement ratings. You have to try really hard to make a gigacoaster people won't ride.
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Making a coaster that people will actually ride is hard as balls. It took me a really long time to figure it out. The number and frequency of inversions has a HUGE impact on what they will ride, so take it easy on those. I wouldn't build them as high as they can go either, because in my experience that never works. The mechanics are kind of fucked up though. For example, helixes must be ranked extremely high in the "excitement" category, because it's possible to make a coaster (preferably a giga coaster) that goes as high as it can go, does a bunch of small helixes all the way down, and then ends. Not only will people ride it, they will fucking LOVE it.
So yeah, if there's ever an issue with your coasters not making the grade, toss in some helixes.
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From the other thread...
I still play RCT and RCT2 to this day. They are among my favorite games of all time. I don't think them making a new one would be good though. They'd most likely screw it up. I mean, heck. They already did when the expansion packs to 2 came out, and 3 just continued down the wrong direction.
I'm broadly pretty positive about technological change and quite like the march of progress, but as early as RCT2, I found I really missed the gradual progression from level to level - the way you unlocked new parks by winning at old ones. I don't know if I might've just had some special Game of the Year type copy, (it had a lot of Six Flags content on it, so... probably!) but all the levels were unlocked straight out of the box. Which is fine, and I'm sure a lot of people liked it, but it kind of removed any impetus to complete the objectives. Became less of a game, and more of a big sandbox. I used to love the accomplishment of hitting the objectives and then having a brand new park to explore. It was half the reason I played. Definitely sank more hours into the original than I ever did into either of the sequels. Money, too - got all the expansion packs.
ETA: Just found this discussion's been moved into another thread. Whoops - over we go!
So, yes! Usually roll my eyes at purists, but RCT's one of the few places I agree with them. I found the original game the more compelling by far. Really cool formula. Played a different game from my childhood over the summer each year, and RCT was my most recent. Got quite far! And I still get a kick out of building rides underground. Or making two rollercoasters launch and return simultaneously. Great fun.
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Downloading RCT2 from Amazon as we speak. I had $10 in gift cards that were originally going towards another Roku... but... ya know.... RCT2 > TV.
I'll just buy the Roku on payday
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Oh god that blue text is horrible. :lol Totally agreed, though. The progression from level to level was completely undermined with RCT2, and having them all themed right off the bat didn't sit well with me either.
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Oh god that blue text is horrible. :lol
It's super serious blue.
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Oh my goodness. Oh my damn.
Former theme & scenery whore reporting in. Sadly I haven't owned RCT or a computer capable of running it in a decade.
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I made the absolutely huge mistake of finding my original + Loopy Landscapes disc just a few minutes ago. I made the even bigger mistake of installing them both. The temptation to play is staggering.
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Oh god that blue text is horrible. :lol
Arg! Sorry. I was trying to set it apart from the main post without wrapping it in a series of quoteboxes, but couldn't find a neutral grey in the drop down menu. I was trying to keep one eye on aesthetic, did pick a colour I hoped would look fine against every skin, and it looked cool on mine...
(https://i46.tinypic.com/2ztfrdu.jpg)
...but, evidently, not that great across the board! 'Pologies, squire.
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I too enjoyed RCT more than RCT2. I found that the levels were better, and in RCT 2 they took away they way I made major money in the original.
It wasn't until the second or third cycle of playing RCT where I made some serious cash. We came near to 200k once, but I can't really remember. (I am honestly not sure if that is a lot. It seemed so at the time). I think that was the part of the game that I loved the most. Building great roller coasters was fun, but seeing the happy people walking out with no money to spend was better. We (my brother and I) found out that people are quite willing to pay for both the park entrance fee and for rides. Find the rides that are really short but people pay big money for. Shuttle Loops used to be our big cash cow. And when they get old, they are so cheap and easy to remake that it pays for itself very quickly, especially given the short ride time. But in the levels that I remember playing in RCT 2, they would not let you charge for both fees.
Another thing I remember: Want to make an awesome go-karts? Just spend a bundle on it and build it around the entire park. The problem is, even if you had the laps set at 1, the winner would take some sort of victory lap and hold everyone up.
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Yeah, this is how it looked for me.
(https://puu.sh/2ijyt)
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Sweet zombie jesus.
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I probably have posted these pictures before, but I'll stick them out here again. They are the only screens I have of my old games before my new computer. I remade the Maverick from Cedar Point.
(https://i11.photobucket.com/albums/a194/QWERTYkid911/SCR3.jpg)
(https://i11.photobucket.com/albums/a194/QWERTYkid911/SCR2.jpg)
(https://i11.photobucket.com/albums/a194/QWERTYkid911/SCR1.jpg)
It fully functions with a lifthill that goes up at 10-15 mph and the launch underneath up to 70mph.
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I remember gawking over those pictures when you first posted them. I am now gawking again. Which coaster did you have to use in order to make everything work? In my experience, almost all of the coaster types didn't have the features needed to re-create a standard Cedar Point ride.
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I had to use one of those hacking programs I mentioned earlier to merge some track designs. For most of the track I used the gigacoaster, which is based off Intamin's track style, of which Maverick is. I used regular steel twisting coaster for the inversions and the first hill, and I used the LIM coaster trains both because they looked similar to Maverick's design and they were needed for the inversions. For the lift hill and boost, I set the chainlift speed to 70mph. The supports are all custom scenery made by other people.
And thank you, but don't gawk at my photos! Check out what Liampie posted or go to nedesigns.com. I wish I could be half as good as what some people there create.
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So, I gave in to the temptation and started plowing through the original scenarios once again. I played through Forest Frontiers pretty much building the park the way I had when I first got the game so many years ago. The nostalgia was incredible. I can't believe how small that park was though. I seem to remember not having as much difficulty fitting all the rides I wanted back in the day. I had to buy extra land just so I could build another roller coaster, and I don't remember having to do that.
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Same! I think it's because of the bigger computer screens. When I first played RCT, my monitor resolution was 640x480. :lol
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After messing around a bit more I realized how many scenarios are in the original games. 21 in the original, and 30 for each expansion pack leading to a total of 81 (and that's not counting the extras). RCT2 didn't have anywhere near that many even with the expansion packs, IIRC.
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You're right. There were only like 20 maybe 30 total with the expansions.
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I've started playing RCT3 recently. Previously I had only noodled around in sandbox mode, but now I'm going through career mode and actually learning how to play :)
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Ah I used to love playing this game!
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Ever since seeing this thread I've spent my free time playing the original. Ha.
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I need to make some time play again now that I'm back home.
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Thanks to this thread, I bought Corkscrew Follies and Loopy Landscapes. Not sure why I never bought them before, but now I have a lot of great new park building to do.
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Love it... as soon as I hit my objective in the "Build Your Own Six Flags" park... I starting killing people... to the horror of my 10 year old cousin who had just sat down to see what I was doing on the game
(https://images3.wikia.nocookie.net/__cb20120330172613/adventuretimewithfinnandjake/images/6/63/GuntherDance.gif)
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my god, so many sleepless nights because of RC2... RC3 use to be the biggest gaming disappointment for me for until Diablo 3 took that spot easily.
Bah, gonna buy it. *shakes fist at OP for re-starting my old addictions* :censored
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I remember when I was in like 4th grade waking up extra early before my dad and getting dressed and ready for school just so I could play RT1
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I remember a really old version where you could charge a tiny fee then once the crowds gathered - whack it up to extortionate price and they'd have no choice but to pay xD
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What was that bad about RC3? Granted, I played it very little compared to RC1. But I don't recall playing that much less than RC2. Was the move to more immersive 3d that half-baked? I cannot really remember disliking it, just priorities changed in my life at that point.
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My friend and I sometimes race to finish scenarios without a time limit. Like Arid Heights or Razor Rocks (where you have to build 10 roller coasters with an excitement rating of >=6). We be in a G+ hangout and share screens and stuff. It's fun. I wish there were a way to do that kind of thing here. :lol
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My friend and I sometimes race to finish scenarios without a time limit. Like Arid Heights or Razor Rocks (where you have to build 10 roller coasters with an excitement rating of >=6). We be in a G+ hangout and share screens and stuff. It's fun. I wish there were a way to do that kind of thing here. :lol
You can live stream video games via https://www.twitch.tv/ - might be useful!
I am shit at RCT, though. So I probably won't.
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Speaking of being shit at RCT, my brother downloaded it the other day, it inspired me to get my copy out, and I'm carrying on from where I left off a couple of summers ago. Completed, in the last couple of days, Evergreen Gardens (finally!) and Katie's Dreamland.
I'm not liking the four year deadlines. Too long! I'm in my second May of Pacific Pyramids (or Sexy Pyramid Land, as I've renamed it) and I'm already not a million miles away from the objective. I know there's an element of endurance, it's not just, "Can you make a successful park," but, "How long can you run this successful park for?" Nonetheless - I'm not even halfway! That's scary. The four year deadline is the reason I didn't bother with Evergreen Gardens until so late. I'm only enjoying Pacific Pyramids because it's brand new to me.
Because, yes, I think this is as far as I've ever got! I was basically a child when I was first playing it - and it was all, "Ooh, fun, get the maximum loan and make some nice big roller coasters." Now I'm paying that loan off immediately, and priority one is fleecing the bastards for every penny they've got. Making some nice roller coasters is still in there, but not top drawer.
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Ooh excellent! And I agree. 4 years is far too long. On the simple scenarios I find myself meeting the requirements sometimes a year or more in advance. Then I end up having to just wait for time to run out.
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Evergreen Gardens was my favorite scenario... By far.
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Evergreen Gardens was my favorite scenario... By far.
I HATED THAT ONE.
I like starting my parks over from scratch because I guess I can't stand not having total control over them. Some parks, all you gotta do is trash some rides and delete a few footpaths. But EVERGREEN FUCKING GARDENS had so much ridiculous landscaping bullshit that I'd have to spend what seemed like hours deleting every stupid little shrub and every pointless little fence.
I liked Dinky Park. It had a unique challenge.
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But you had so much time to do that. I would just delete intersections of paths to limit pedestrian traffic. I'd build a bit of the park at a time and then slowly expand. I liked it mainly because you could get sooo much cash at the beginning if you were willing to take the time to do a mass delete. The saddest part about me starting Roller Coaster Tycoon 2 was that I didn't get EGG
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I'm with you, Phantas. Dinky Park is brilliant. Or Pokey Park, as it's called here. Evergreen's a little big-'n'-boring. I ended up mucking about. A lot.
To wit:
(https://i36.tinypic.com/2zp1naw.jpg)
(https://i38.tinypic.com/2m9yxg.jpg)
(https://i38.tinypic.com/2e5nok4.jpg)
Current park. Sexy Pyramid Land.
(https://i35.tinypic.com/2i78nls.jpg)
(https://i34.tinypic.com/i6w3rm.jpg)
Sorry for the number of screenshots. But, look - number of guests, park rating. I need 1,000 and 600. Absolutely fine. On course for Oct Y3. And then... another year! Argh! I'll just think of it as a victory lap.
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"Peeping Tom's Voyeurism Wheel" :lol
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:lol
It's always a pleasure to see people's parks. I might take a closer look when I'm not in class.
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"Peeping Tom's Voyeurism Wheel" :lol
Didn't even see that. Fucking lol. :lol
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Wow, good find. :lol
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I love your liberal use of paths and especially those little walls with paths on top. It gives your park a bit of depth.
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What can I say! I'm passionate about roller coasters, and passionate about providing access to roller coasters.
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(https://img607.imageshack.us/img607/1743/tycoon.jpg)
Doesn't that cause anger among your guests? They are taking a path to nowhere .
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Naw, they love that shit. Each customer will spend a good thirty minutes wandering around the park staring blankly at neon signs and not going on roller coasters - five more seconds is no skin off their back. I like keeping the queues short - longer a punter's queueing, the longer they're spending not buying anything else. Long enough that there's always likely to be a full load waiting, but no longer.
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Rob does have a point. One small thing to keep in mind: while guests complain if they are waiting in a line for too long, they won't complain if they can't join a queue because it's full. ;)
I might post my Evergreen Gardens.
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My theory always was the longer the que lines (not jokingly long of course) the more people you'll have in your park by mission end.
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That is true as well. It all depends on how you are playing your park.
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My theory always was the longer the que lines (not jokingly long of course) the more people you'll have in your park by mission end.
That does make some sense! I was at 150% of my objective at the time, though, so it wasn't a main concern, at that point. Four-year deadline... profit's the key, people will come.
Implode - Yes, post your Evergreen Gardens! Everyone post their Evergreen Gardens. I love seeing how different the parks grow.
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I would LOVE to, but I only have the second one :( I can't find my first disc
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Here's my park from about a month ago, just after meeting the goals.
(https://i11.photobucket.com/albums/a194/QWERTYkid911/SCR1-1.png)
(https://i11.photobucket.com/albums/a194/QWERTYkid911/SCR2-1.png)
(https://i11.photobucket.com/albums/a194/QWERTYkid911/SCR3-1.png)
First thing that really stands out is how much more spread out my park is. Also I didn't really do much to change the scenery; I guess I really just wanted to focus on the scenario alone. At least all the roller coasters are custome designs. All those years of spending hours trying to create realistic parks have created habits that are hard to break. :lol
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Groovy. :coolio
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Sweeeeeet zombie Jesus... the roller coaster in that first one is absolutely beautiful!! I really like the squiggly one at the bottom, too.
Evergreen Gardens' size has always bothered me. Great as a sandbox, but it means all the guests are very spread out, so I deliberately cut off access wherever possible, try to make it as compact as possible. I did to an extent with Sexy Pyramid Land, but EG is that to the maximum. Functional, but I think your park looks a lot slicker for spreading it out. Yours is classy, mine's a bit more... cacophonous. Much better use of the space (ETA: me, not you). So cool.
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Has anybody ever reduced the loan in this one to $0 in just three years? Seems impossible to me, especially with the rides you are given. Sorry I didn't show the whole park.
(https://d4vcvg.sn2.livefilestore.com/y1pEOkBLPGVyGXXPla7JNyB0_-AFLL2UVGxXs1jkTWbrwEemBdQx5IjU8X1neISlc01UvPFQhwfGhervzO9fGn9TdIpBTUsGLs1/SCR2.jpg?psid=1)
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Wow, I don't remember that park at all. Is that in one of the expansions?
I was usually pretty good at getting rid of my loans by maxing them out. Because around the time I reached the upper limit of the loan my park would start to turn huge profits. $85,000 is pretty steep, though. Damn. :o
This thread has desperately made me want to play the original RCT again. But after ransacking my bookcase I discovered that I have Loopy Landscapes and Corkscrew Follies...but not the actual RCT disc. Can't install any of them without the first disc. :(
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Yeah, it is in the Corkscrew Follies Pack. You start out with a $250,000 loan! :omg: I usually try to pay off the entire loan by the end of year 1, but not possible in that park.
I recently got both expansion packs off Amazon used & new for about $5. I'm sure you can probably get the original on there as well if you can't find your copy.
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Yeah, it is in the Corkscrew Follies Pack. You start out with a $250,000 loan! :omg: I usually try to pay off the entire loan by the end of year 1, but not possible in that park.
I recently got both expansion packs off Amazon used & new for about $5. I'm sure you can probably get the original on there as well if you can't find your copy.
I both love you and hate you for that suggestion. Because now I'll be able to play that game again like I want to...but it also means I'm probably about to throw like seven thousand hours of my life away doing it! :lol
A quarter of a million dollar loan? DAYAM. :omg:
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:bump:
This made me :lol
(https://i.chzbgr.com/maxW500/7604728576/h2464BE2A/)
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haha yes! ;D
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OMG I JUST FOUND THIS THREAD. I FREAKING LOVE THIS FORUM. about to read the whole thing. :hefdaddy
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It is a relatively new thread actually. :lol
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Yes I should read the General section a little more often I guess..
Okay, so I didn't read the last two pages word by word, but I'm pretty much caught up.
First off- :omg: people don't like RCT3?? ?? idk why, but I had absolutely no clue there was anyone who like the 2nd more than the 3rd! RCT3 is pretty much my favorite video game!! You can do sooo much more stuff in 3!!
Anyway, I REALLY wish I had more time to play this game, but I haven't in like a year. I used to make the most AWESOME parks with unlimited money in #3 with both expansion packs, and I'd make HUGE random islands and tons of mountains and buildings and made coasters intertwine and do really cool things around the paths and go waaaayy underground really really fast. And my death parks were the best ;)
OH and yes I've also named coasters after DT songs ;D
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(https://gifrific.com/wp-content/uploads/2012/09/Michael-scott-no-god-no.gif)
Well my hopes and dreams are shattered.
https://www.youtube.com/watch?v=iomc1P7HaX8
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Sighs. The days of intelligent simulation games are long gone.
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They couldn't just let it die? I mean fuck, even the community seems to have gotten over RCT3 and just stuck to the original and its sequel.
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Glad I found this thread. RollerCoaster (that's one word) Tycoon (or raccoon as my sister called it when she was a baby) is the shit. That's one of the games we got years ago, the Gold edition. (Why include the Corkscrew Follies disk AND Loopy Landscapes?) For years we couldn't get the expansion packs to work with XP. Years later, after a reformat or two, I got them to work with compatibility mode, but not with the Drexler patch. So, I grabbed Virtual PC and Windows 98 SE and played to my heart's content. I wish the trainers were more stable though.
In the elementary school gifted program, we had outdated games, among them RCT. I remember playing with friends during recess. Everyone else went for the eMac computers with GarageBand- fuk dat, I'm committing genocide with overpowered shuttle loops.
I got the second a couple years back. I like the added focus on scenery, support for custom content, and fix of the thick paths glitch.
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Roller Coaster Tycoon World!! :metal
No micro transactions, and multiple people will be able to work on/manage the same park.
Also, Chris Sawyer did a great job of documenting a lot of RCT's development.
https://www.nicscorner.com/evo_of_rct.htm
Also:
(https://i.imgur.com/cd5an.png)
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Wait... what was the problem with RCT3? I enjoyed it...
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Any fans of Railroad Tycoon? I spent countless hours playing the original one.
Loved that game as well.
Like others here have said, RCT 1 and 2 were fantastic, and 3 was abysmal.
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Apparently, except for porting to Windows, the original game was written in x86 machine code.
That's pretty impressive right there
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Apparently, except for porting to Windows, the original game was written in x86 machine code.
That's pretty impressive right there
That's insanely impressive.
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RC2 is legendary. Even today, it would put up a fight to the biggest simulation/strategy games out there.
I don't understand why they keep changing the later versions; just stick to the original formula; if it ain't broke....
RC3 was the 2nd biggest gaming disappointment of my life (after Diablo 3)
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I still haven't gotten an answer about why no one likes RCT3. I enjoyed it.
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They changed it to 3D. That completely killed it for me. RCT 1&2 are sill like my all time favourite computer games.
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On a sorta related note, what do you guys think of these new coasters for Six Flags parks?
https://www.youtube.com/watch?v=NsieK16arUs
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I still haven't gotten an answer about why no one likes RCT3. I enjoyed it.
I enjoyed it but it just didn't live up to it's predecessors IMO. The game took on a whole different feel by going to 3d, it also felt really clunky to me. Maybe I should give it another spin sometime but I remember just not being excited about it whereas I still do get excited by RCT1 & 2.
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The entire feel was sluggish and wasn't as easy to get around the controls to create and manage. Visually it may have been an improvement, but not nearly to the level needed to overcome the downside.
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Does Roller Coaster Tycoon run on Windows 8? A bunch of older games have trouble on the new system?
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I purchased RCT2 a while ago (played the first one religiously as a kid) and was having a decent time playing it. I was playing it last week, and while it was good, I felt like it wasn't as good as I remembered the first one being. I couldn't quite figure out why even though it was basically the same exact game just with new levels and rides. Idk, maybe I'm just a little crazy. Anyway, fast forward to last Friday, I got on Steam and bought RCT Deluxe for $6. What a steal. I started playing the original yesterday and fell back in love. I don't know what it is, but I can't help but feel like it's superior to RCT2 and a million times better than RCT3.
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I just have the normal old RCT, so I'm thinking that I might be making that $6 purchase and revisiting this. :D
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I just have the normal old RCT, so I'm thinking that I might be making that $6 purchase and revisiting this. :D
$6 is a steal for the deluxe.
"RollerCoaster Tycoon has received two expansion packs: Added Attractions (released in the US as Corkscrew Follies) in 1999, and Loopy Landscapes in 2000. Two special editions were released: RollerCoaster Tycoon Gold/Totally RollerCoaster in 2002, which contained the original game, Added Attractions/Corkscrew Follies, and Loopy Landscapes; and RollerCoaster Tycoon Deluxe in 2003, which contained the content in Gold plus more designs for the different customizable rides."
- Wikipedia
I also remembered a cool trick I used to do while playing last night. On large parks, I make underground pathways off limits to the guests. They give my mechanics direct/faster access to various areas on the map.
Also...
(https://globalgeeknews.com/wp-content/uploads/2011/02/Rollercoastertycoon.png)
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Nice micro park dude! :metal It's been quite a while since I've played. Maybe I'll make another run through the scenarios soon.
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That's not mine :rollin :rollin
I'm convinced it isn't real. He's got way too much money for year 2, and there's some funky stuff going on in the right corner.
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First in-game screen released.
(https://ic.tweakimg.net/ext/i/2000541655.jpeg)
(https://ic.tweakimg.net/ext/i/2000541654.jpeg)
(https://ic.tweakimg.net/ext/i/2000541656.jpeg)
(https://ic.tweakimg.net/ext/i/2000541657.jpeg)
I'm still looking forward to this game despite the toonish graphics.
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That's not mine :rollin :rollin
I'm convinced it isn't real. He's got way too much money for year 2, and there's some funky stuff going on in the right corner.
Whoops! :lol
It's definitely a real screenshot. The money is a bit questionable for year two, but I wouldn't put it past some of the best player. You're right about the right corner. The steel wild mouse looks to be clipping through the bathroom. That tells me they probably used a 10ft shops mod.
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Does Roller Coaster Tycoon run on Windows 8? A bunch of older games have trouble on the new system?
I had trouble running RCT on XP. The expansions, specifically, did not work on many installs (this was back in like '02 though). Drexler patched games (allows one to load an invalid save) don't work on any NT based Windows either. What I like to do for RCT is install a Virtiual Machine with Windows 98 and play it there. Works perfectly.
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Does Roller Coaster Tycoon run on Windows 8? A bunch of older games have trouble on the new system?
I had trouble running RCT on XP. The expansions, specifically, did not work on many installs (this was back in like '02 though). Drexler patched games (allows one to load an invalid save) don't work on any NT based Windows either. What I like to do for RCT is install a Virtiual Machine with Windows 98 and play it there. Works perfectly.
I took a risk and bought it off Steam. It works fine on my laptop. And I'm not as good as I once was.
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Does Roller Coaster Tycoon run on Windows 8? A bunch of older games have trouble on the new system?
I had trouble running RCT on XP. The expansions, specifically, did not work on many installs (this was back in like '02 though). Drexler patched games (allows one to load an invalid save) don't work on any NT based Windows either. What I like to do for RCT is install a Virtiual Machine with Windows 98 and play it there. Works perfectly.
I took a risk and bought it off Steam. It works fine on my laptop. And I'm not as good as I once was.
Nice. I wish I saw this last night. From what I've read, Windows 8 won't run the game if it's off the original disk (I think I had that problem with 7), but will run it just fine if it is digital download.
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After what happened to SimCity and The Sims, I'm not holding my breath for RCT4. I want it to be good, but it's probably more likely it'll just be a bloated mobile game.
Edit: After reading this (https://www.gamespot.com/articles/check-out-rollercoaster-tycoon-worlds-first-screen/1100-6422058/), it seems like that might be the case. Don't know for sure until it comes out, but I've had too many disappointments in the past decade to be optimistic.
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I love this game. <3 And I also love watching YouTube videos of people building their own parks.
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The thing I don't understand... It's clear that the majority of the people that want this game are those who played it when it first came out. Those were amazing games. Atari could leave the game's mechanics and controls exactly the same, update some audio, and put some Sims 4 level graphics in there, and nobody would bitch at all. I don't want a fancy new high-tech game. I want the old game in new flavors.
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Thank you.
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I love this game. <3 And I also love watching YouTube videos of people building their own parks.
I was debating streaming/recording some rct, but I wasn't sure there would even be an audience for it. :lol
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The thing I don't understand... It's clear that the majority of the people that want this game are those who played it when it first came out. Those were amazing games. Atari could leave the game's mechanics and controls exactly the same, update some audio, and put some Sims 4 level graphics in there, and nobody would bitch at all. I don't want a fancy new high-tech game. I want the old game in new flavors.
These are my feelings exactly. . . .
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Money is TROAE.
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But... that song was about alcohol, and actually yielded a profit between the album and tours...
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I've been streaming RCT the past couple days and will probably put up the videos on youtube. Old scenarios are fun!
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I actually really liked RCT 3, except one thing: absolutely no support for mods or custom user-created content. And because I got my copy from Steam, I don't have the workaround that does allowing uploading of custom materials.
That aside, the stuff people have made with RCT 3 is kind of amazing: https://www.youtube.com/watch?v=UpzHckbF1M8&list=UUG87MknPsE8cioCdaVfnVcg
(Start from the beginning for the ride's "story," but if you just wanna see the ride skip to 2:19)
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So I'm trying to go through the scenarios in RCT in order. Last night it was time for Evergreen Gardens. I'm 21 months into the scenario and my screen goes black. I look over the arm of my couch and for some reason my power adapter is unplugged and my battery died as a result. I almost put my fist through the keyboard. :censored
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I'm assuming you didn't save? That's rough. I just finished Dinky Park last night. I skipped a couple scenarios because I've played them so many times.
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What do you think? Bigger than Bones?
(https://i61.tinypic.com/119xqw5.jpg)
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I dunno man, I still see some grass.
( :rollin )
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"I want to get off Car Ride 1"
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I want to go on something more thrilling then Car Ride 1.
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:lol
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:lol
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That track didn't cost anywhere near where I thought it would. I let my Evergreen Gardens park run over night and woke up to $360,000. I still have $245,000 left.
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... I never thought of that. Guess it's the Clerks mentality that if I'm not there all will go to shit.
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Pretty sure if I left it running, I'd come back to "20,000 killed by Rollercoaster Park. Starvation was the cause."
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Are there any needs besides nausea that have consequences? I know that energy makes guests move slowly, but will guests starve/piss on the sidewalk or just get angrier and angrier?
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They will just get increasingly angry and possibly cause vandalism in your park. The anger will lower your park rating a lot too.
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... I never thought of that. Guess it's the Clerks mentality that if I'm not there all will go to shit.
Well it wasn't smooth sailing. Something definitely went wrong at some point. When I went to bed, I had 2700 people in the park and was generating $1000 every 35-40 seconds. When I woke up, all my que lines were empty and I only had 700 guests in my park. I don't know what happened, but even at $0.10 I couldn't get people to go on any rides without them bitching about the price. I made the park entrance only $5, and I still couldn't get anyone on a ride unless I set the price to free. I think there is a glitch in there somewhere.
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It's a glitch. Over time the rides depreciate, and the games were made to be played over the course of only a couple hours. Rides like merry go rounds and ferris wheels depreciate so quickly that basically have to outright replace them every 2 years or so if you want people to keep riding them. It makes perfect sense that after leaving the game on over night no one would ride anything. Just having new rides should fix that though
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August, Year 22
Guests 14202 and 14225 are the unluckiest people in the world right now.
(https://i58.tinypic.com/262a8w5.jpg)
... And they're off!
(https://i61.tinypic.com/2ro6kih.jpg)
Edit*
We're on October, Year 22 and they already want off :lol
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That's awesome, Chino.
I made a park about 10 years ago that had 10 or so different themed areas, each with its own coaster. I need to dig it up and share here.
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Well, we are a year in and they are pissssed.
(https://i60.tinypic.com/j6ive8.jpg)
I'm a little discouraged though. It's only been a year and the ride is almost half over. I don't see it making it to the three year mark, let alone the four years that was the Bones ride.
(https://i60.tinypic.com/9u3v9e.jpg)
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Here's something that I wanted to post for a while now, but I haven't because I felt like no one would get it. Now that there's this thread, here it is:
Okay. In SDOIT on About to Crash at 1:12, there is beep that can be heard. It sounds like the notification sound from RollerCoaster Tycoon and that has always driven me up a wall. :lol
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I will never unhear that.
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Holy shit.
Maybe... someone was playing RTC in the studio? :lol
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First thing I thought when you assholes pointed out that beep.
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Myung was working on Dynamite Dunes.
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That reminds me of one thing that pissed me off to no end in RCT (which was allegedly fixed in 2), which was that you couldn't replace the failing coaster with a clone because of the painful way in which underground track is handled with pre-built designs: you may have none.
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Myung was working on Dynamite Dunes.
"I want to play something more thrilling than About To Crash"
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I streamed more RCT today, but I keep forgetting to post it here. If any of you guys are interested in what I've been building, I upload the streams to my YouTube channel (https://www.youtube.com/channel/UCm4WdPmRrlDxTHIpgPt3NAA).
shameless plug ahahahahahaaaaaa
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Oh, following! I love looking at people's creations. :)
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Myung was working on Dynamite Dunes.
"I want to play something more thrilling than About To Crash"
Excellent. :lol
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Myself and two buddies are looking to have an RCT night. We are thinking about how we could go about doing it. We'd like to all play the same park, but not necessarily have to follow the provided scenario. We were thinking of making a rubric with different weights for various things; guests in park, number of roller coasters, park value, etc... What would you guy want to see on a scoring rubric for say Evergreen Gardens over a span of 6 or 7 years?
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On Evergreen Gardens? Lose points every time a guest gets lost. No cheating
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When my friend and I would play RCT together, we'd pick a scenario that didn't have a time limit and just race to beat the goal. The goals could be certain number of guests, finish 5 coasters, build 10 coasters, etc.
As for a rubric, a very difficult part would be the park value. It diminishes over time and is directly affected by how much you put into it. Although it begs the question, is this competition just about the raw data and values of the game? For me, building a part is hugely a creative process that is mostly graded on its aesthetic and sometimes subjective criteria.
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https://i.imgur.com/uGcZ2i0.mp4
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Dafuq???? :lol
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I think there's a cheat where you can make the explosions push people away farther.
Otherwise all that's happening is that he opened a go-karts ride with no track other than the station pointed directly at a busy path so that the cars fly off the track onto the path. Pretty great idea, and it works especially well with launched coasters!
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So yesterday, being impatient for RCTW, I bought RCT3. I played it once years ago for about 2 minutes before concluding it was shit. I played through the entire first scenario and have to admit that it was pretty awesome. Being able to ride the rides was fun, and the introduction of animals was awesome.
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Did I ever post my Metropolis? A pair of coasters called the Miracle and the Sleeper.
(https://www.nedesigns.com/uploads/screens/117/117.png)
And some more shitty RCT:
(https://www.nedesigns.com/park/3192/map/2803/mm2014-r2-the-inspiration-well/)
The space shot is called Explosive Diarrhea, the tower slide is a tutorial on how to wipe without paper. Not very well visible, but under the water slide's lift there's a model of a record breaking turd, named Judas by my grandpa. The balloons are not filled with air. Download here: https://www.nedesigns.com/park/3192/mm2014-r2-the-inspiration-well/
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I still can't believe you post here. That stuff's amazing, dude! :hefdaddy
And I'm laughing at explosive diarrhea.
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You make it sounds like I'm a celebrity. :lol Are you anyone in the RCT community? NE, Reddit, some former community? Or just a lurker?
edit: Oh, and thanks. :) Here's some more:
(https://www.nedesigns.com/uploads/screens/1429/1429.png)
(https://www.nedesigns.com/uploads/screens/286/286.png)
(https://www.nedesigns.com/uploads/screens/276/276.png)
(https://www.nedesigns.com/uploads/screens/277/277.png)
(https://www.nedesigns.com/uploads/screens/236/236.png)
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I just regard people on NE as the best at RCT. I thought you were a big name there, too! I have an account on NE, but I've only lurked there. I don't have the time/skill to create any masterpieces.
I'm also just surprised at how many random circles I'm in end up having connections to here.
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Been binging on this game this week. I don't see how people come up with those crazy designs for stuff. I'm sorta minimalist - why build extravagantly when you can be minimalist and beat the scenario anyway? My version of extravagance is 5-10 flower beds around a food court.
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I just regard people on NE as the best at RCT. I thought you were a big name there, too! I have an account on NE, but I've only lurked there. I don't have the time/skill to create any masterpieces.
I'm also just surprised at how many random circles I'm in end up having connections to here.
Yeah, the internet is a small place. NE has gotten a bit smaller too, understandably. The more reason for you to post a screen when you've made something. Any creative content is welcome! RCT is getting really old now, us fans need to stick together!
Been binging on this game this week. I don't see how people come up with those crazy designs for stuff. I'm sorta minimalist - why build extravagantly when you can be minimalist and beat the scenario anyway? My version of extravagance is 5-10 flower beds around a food court.
That's the difference between people who play RCT as a game, and people who use RCT as a creative outlet. The majority of the people belong to the first group, people who just want to beat the scenarios and fuck around a little. People in the second group ignore the game aspects, and simply want to create realistic places, beautiful worlds, stories, abstract art, or whatever. When you see peeps in the latter type of parks, they're usually just there for the atmosphere. It's hard to compare the two types of parkmaking or even bridge the gap between them.
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That's the difference between people who play RCT as a game, and people who use RCT as a creative outlet. The majority of the people belong to the first group, people who just want to beat the scenarios and fuck around a little.
I just realized this over the weekend while playing RCT3. I discovered sandbox mode. I put a good 12 hours into my park so far and it's only about 60% done. The sandbox mode was worth the price of the game alone.
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I'm not sure it's even possible to do this, but this was still so awesome I have to share it:
(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/10408481_785544114851231_5309327834541421347_n.jpg?oh=4f1c754b3a276ec1e9bb60a38cddf7ce&oe=555E1AD8&__gda__=1428622258_25332a1a0db243d4f03a4108c2de3041)
:rollin
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Maybe it's plausible in 3?
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Hahaha. I get so angry at that post. It was never possible in any RCT game. There is no such thing as other competing parks.
A friend of mine mentioned one time that he distinctly remembered playing a scenario like that, so maybe it was just a completely different game.
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Hahaha. I get so angry at that post. It was never possible in any RCT game. There is no such thing as other competing parks.
A friend of mine mentioned one time that he distinctly remembered playing a scenario like that, so maybe it was just a completely different game.
There's a scenario like that in the original game. It's basically two parks that are across the street from each other and your goal is to keep yours more popular. The parks are so close to each other that you probably could catapult doomed guests across. I'd be surprised if what that guy did actually worked, but it's plausible enough for me to find it hilarious.
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No. No there isn't. I promise you there isn't a scenario like that.
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No. No there isn't. I promise you there isn't a scenario like that.
I remember playing something like that, but it definitely wasn't RCT. It's probably in one of the knockoffs.
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I really want to play this game now. Where can I find a copy of RCT2?
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I really want to play this game now. Where can I find a copy of RCT2?
Over here. (https://www.gog.com/game/rollercoaster_tycoon_2) :)
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I just saw the new trailer for the upcoming new RCT game. Wow, it...does not look very modern. At all.
https://www.youtube.com/watch?v=nzgAhPffWsM (https://www.youtube.com/watch?v=nzgAhPffWsM)
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#HeartBroken
Talk about a let down. That trailer opens beautifully. The sun glare looked good, you could see the highway way off in the distance, and the graphics looked amazing.... then the real trailer started.
I don't get it.
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Why was that bad? Looks like what I'd expect from RCT (I haven't played past the original in case that matters)
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Why was that bad? Looks like what I'd expect from RCT (I haven't played past the original in case that matters)
It's the fact that it look almost like the same graphics engine as the last one, which was released back in 2005, ten years ago. You'd expect it to look a lot better than that.
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Gotcha, I can understand that.
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How would you feel if Rockstar unveiled the next GTA game and it had San Andreas graphics?
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How would you feel if Rockstar unveiled the next GTA game and it had San Andreas graphics?
Pretty much this.
At this point I don't think the charm of the first two will ever be met.
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How would you feel if Rockstar unveiled the next GTA game and it had San Andreas graphics?
Pretty much this.
At this point I don't think the charm of the first two will ever be met.
I don't get what is so hard to get about this. The majority of the people buying this game are going to be fans of the older versions, the people who built the franchise. Atari could straight up remake the first game with Sim City graphics, and I'd gladly shell out $40+ for it.
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That would be perfect.
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I ranted about this on Twitter. It has 3 whole different types of coasters! It's a fucking joke. And I bet that the steel type is just an A&D track that hasn't been the standard for decades now.
Honestly, after what happened with SimCity, I'm not surprised. At least there we have Skylines coming out. It looks amazing. Paradox needs to make a theme park game next.
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All that trailer did was make me want to go to Magic Mountain.
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I am actually thinking of picking up skylines, it looks that good.
Reading up on this on reddit someone made a good point that the game looks like it'll be an easy port to tablets.
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Fuck that. I want something that looks beautiful on PC. The mobile universe already has RCT4 and it's a piece of shit.
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After the official game play trailer fiasco, I am officially excited for this game again.
https://www.pcworld.com/article/2977645/software-games/rollercoaster-tycoon-world-preview-a-wildly-easy-to-get-into-ride.html
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The game was looking piss poor half a year ago. I'm really glad to see the new developers turning it around. I might actually play this!
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After the official game play trailer fiasco, I am officially excited for this game again.
https://www.pcworld.com/article/2977645/software-games/rollercoaster-tycoon-world-preview-a-wildly-easy-to-get-into-ride.html
I was so excited to see the new footage, I'll be following this game like a hawk.
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The game was looking piss poor half a year ago. I'm really glad to see the new developers turning it around. I might actually play this!
Don't - beta testers confirm it's buggy as fuck, steep learning curve with unintuitive features, and zero support for modding.
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Fuck every single person that paid full retail for access to that beta. At this point, I don't even want this game anymore. Planet Coaster has my attention now.
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Welp. RIP RCT.
(Not that it hasn't been dead for over a decade now)
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Welp. RIP RCT.
(Not that it hasn't been dead for over a decade now)
It really bums me out. This game had so much potential. I don't get why they had to go and redesign everything. They could have left the coaster building tools exactly the same as in RCT 1 and 2 and nobody would have complained about it.
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Because we aren't the target market. Nowadays the demographic that pays money for Candy Crush is what drives most of these poor decisions.
I was hopeful they'd take a page from Cites Skylines book and actually give the fan base what they wanted. But nope.
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Welp. RIP RCTW.
(Not that it hasn't been dead for over a decade now)
FTFY
Still plenty of great stuff going on in RCT3: https://www.youtube.com/watch?v=z2uTs6YB7Ao&index=7&list=PLhCCos50POp8rcrOOPPsyji3u4h2G1sls
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And there's even more still going on in the nedesigns community for RCT2. I meant the game in the public's eye. Of course it'll live on in the hardcore fans' hearts.
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AHH! I finally put my finger on it!! The Gift of Music intro totally sounds like the music when you zoom out in Roller Coaster Tycoon 3!
https://youtu.be/YklszBMIEcc
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Hey guys, look what I made:
(https://scontent-lga3-1.xx.fbcdn.net/t31.0-8/13320603_10154197027039664_4454450822446502526_o.jpg)
(https://scontent-lga3-1.xx.fbcdn.net/t31.0-8/13495370_10154246882694664_4897951987846284608_o.jpg)
(https://scontent-lga3-1.xx.fbcdn.net/t31.0-8/13329368_10154197027049664_6962063096103617658_o.jpg)
Almost nothing you see are in-game assets, obviously.
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Is that planet coaster? That looks awesome! I can't wait to try out that game.
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Anyone who wants to play rollercoaster tycoon it's on sale on the humble bundle for $1
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Is that planet coaster? That looks awesome! I can't wait to try out that game.
Nope! Just plain jane RCT3. I won't be getting Planet Coaster until at least the official release (November something). Are y'all interested in seeing more?
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For anyone interested Roller Coaster Tycoon Classic came out for android/iOS