People have been clamoring for a Zelda movie for as long as I've been aware of Zelda, and I have to admit, I do not get it. I don't really see any way it can be good and also be true to the games, because, you know, they're games. Zelda games barely even have a story, and the story they do have is really bare bones and archetypal good vs. evil stuff. I don't think that's bad, it works great for a game you'll play for 50 hours that has maybe 30 minutes of story strewn throughout it, but makes zero sense for a movie.
Link doesn't have a voice or even a personality, really, since he's a player controlled character, apart from generally being 'good.' Again, great for a game. Not good for a movie. And sure they could change all of that, but at that point, why? What benefit is there?
For some reason there's this idea that becoming a movie, specifically a live-action movie, is the ultimate endstate for any piece of media. Books? Gotta make them into movies so people will watch them since no one reads. Video games, audience is too small, let's water it down and turn it into a generic movie everyone can just barely tolerate. Even stuff like animated shows or movies suffer from the same thing, where for some reason we have to turn them into live action so people can enjoy them. Like the Last Airbender, despite the cartoon being pretty much perfect and perfectly suited to the medium it's told in.
I'm annoyed by this, I guess is what I'm saying here.