Recently finished God of War. The story is much smaller in scale than I anticipated, coming from previous entries. It is a powerful arc about a highly troubled father with a lot of skeletons in his closet (to put it mildly) bonding with his son. And the overall themes of family are pulled of really well. Initially I was a bit dissapointed that the story wasn't going in the direction I anticipated, but the story kept lingering in my head the last couple of days. I love the characters and world they have built a lot. Can't wait for the sequel.
Gameplaywise, it is one of my favourites of all time. Accessible yet deep combat, fun to perform puzzles (even the really simple ones are just fun to do), non-intrusive/blaoted RPG elements, great pacing overall. Graphics are insane, audio is great, soundtrack is sublime. And some of the optional content is great as well.
My issues are:
-Some recycled bosses are a tad too much the same. The combat is fantastic so it never becomes really bothersome though. What is a bit odd is that there is a fantastic boss type exclusive to the sidecontent that they reuse (logically, as per the plot of that sidequest) but do so in a really great way, so this game shows it can be done better than they do in the actual storyline.
-I wish in terms of mythology lore they kept the focus on certain aspects a bit broader. Most of the lore focuses on the involvment of certain characters.
-One of the realms is not visually appealing at all. It makes sense, but I just hate being there.
-I want a sequel right now....
Overall, a fantastic game worthy of it's praise.