Can't disagree there. Most of the characters in both games were compelling, even a side character like Mira, or hell even HK-47. The only other games I can remember playing recently where I found the characters and story equally as compelling and engaging are Mass Effect I and II. I was reading a thoughtful article about how, despite the quality, depth, and complexity of the KotOR story, such a narrative could never be used in a SW motion picture. The film industry is geared toward what we got with TFA/TLJ. It wasn't a criticism, just an interesting analysis about what you can do these days in a video game compared to what you are required to do in a bug budget Hollywood film.