Never heard of Titus the Fox, but it looks more my type of thing than most games in these lists.
Like I said, you can find it in various places around the net, and programs like DOSBox are not really hard to find either, so if you want to pick this one up for a few hours of mindless fun, definitely do it. From what I know about your general likes/dislikes, I'd think this would be right up your alley.
Btw, wouldn't you mind putting the numbers to the games? For database purposes
Sure! No problem, I don't know why forgot them on the list. Went back and added them in.
Also, you might have noticed that I've started including screenshots from each game, mainly to give those that don't know these games an idea towards their gameplay and aesthetic. I shall continue doing so, unless someone (for some unfathomable reason) objects to this.
Also, new update.21. Eets - Hunger. It's emotional (2006)This is what a level looks like. Eets is that white thingy there and the puzzle piece is where he has to go.
This one was somewhat of a lucky find for me. My father used to have a subscription on a computer magazine called ct (dunno if it exists in other countries), and twice a year, it came with a CD stacked to the brim with useful programs and games. Most of the games were either freeware or demos, but one of those CDs also included the full version of Eets - Hunger. It's emotional
. Considering that I was looking for something to play around then and I was never one to turn down free stuff, I fired up the game on a late afternoon, figuring that it might entertain me until dinner, if nothing else... I didn't close the game until 11 p.m, that's how it drew me in.
It's essentially a puzzle game. You have a... creature, I guess called Eets that you must guide to the end of a level (a puzzle piece), and you have certain objects available to you to ensure that he does reach the end. A little like Lemmings
, really, though I never really played that game. Anyway, what makes this game so immersive is that the puzzles here have a pretty much perfect difficulty curve - with the exception of the first few, they're never too easy to be boring, but later they frequently add new objects that require you to think in new ways yet again to solve a level. Plus, there is a lot of levels here, I think a hundred or so, so a few hours of entertainment are guaranteed here, if you don't hate puzzle games, that is. Plus, the art style is really cool, which is always a plus.20. Worms 4: Mayhem (2005)A worm being attacked by a Robo Turret.
I'd guess that most people have at least heard of the worms franchise. Yes, the main idea is absolutely preposterous, but there's so much humour and explosions thrown in here (mostly the explosions!) that I find it rather hard to care about that. Be it story-mode or multiplayer, the premise here is as simple as it universal: beings (in this case talking worms) in ridiculous outfits try to kill each other with a variety of weapons (ranging from conventional like a shotgun or a stick of dynamite to ridiculous, like the Banana Bomb or the Holy Handgrenade), blowing up most of the landscape in the process. The last man standing (usually) wins. I mean, how can you not like that?
The reasons for picking this game from the worms series is, again, mainly due to nostalgic reasons: it's the first game of the franchise that I played. And while I get how some people don't really enjoy the switch to 3D all that much, 2D always felt wrong to me after having experienced this version first. Plus, it has some pretty cool stuff in it that I miss in the earlier versions, like the ability to have your team talk in ridiculous Scottish accents.