Definitely more hobby than game. My experience is that you spend a helluva lot of time planning. A very lazy five minutes taking off and heading in the right direction. Another helluva long time watching your instruments and using the AP to make minor corrections. Then 5 minutes of insane action trying to land with a ton of things coming at you at once. You'll spend hours doing very little and then a few minutes doing more than you can handle. I'll still fly 500 miles only to slam right the fuck into a field 500' short of the runway sometimes.
All in all, it's a good hobby. Radio navigation is a fascinating thing. When you plan out a long flight and wind up right where you wanted to be 1000 miles later, it's pretty rewarding.
How exactly do you plan out a flight this way? (Yeah, probably a bit of a loaded question). It sounds really cool. Normally I just use the default FSX planner to automatically generate a plan for me.
BTW, I recently actaually started trying to make some FSX videos. Here's one of a 737 Athens approach/landing. https://www.youtube.com/watch?v=AW6uCR483iY&feature=channel_video_title
I fly VFR with nav-aids. If I'm lazy I'll let the planner sort out the VORs, and if I'm feeling adventurous I'll find them myself with online charts. You can switch to IFR mid-flight via the radio, so if I've set the weather to dense fog at the arrival city, I'll call for an IFR flight plan once I get pretty close and have them vector me around to the instrument approach. Instrument approaches are the most fun you can have with the thing. You really scramble to try and set yourself up as good as possible, and then the runway just pops out of the fog and you find out if you'll land smoothly or crash all over terminal D.
Also, any of you guys fly on VATSIM? I've been meaning to but I have yet to fully grasp the necessary stuff I'm not used to doing a whole lot like SIDs and STARs.
Not familiar with VATSIM. You can find charts for SIDs and STARs online pretty easily, so I've practiced them a bit. SIDs are pretty straight forward and add a lot to the normal VFR departure. STARs tend to be pretty overwhelming. If you had an actual co-pilot managing the details it'd be a lot easier. Trying to follow a maze of VORs while tuning new ones on the radio stack, watching the clock for your durations, answering that asshole in the tower, maintaining the right altitude, and not crashing is a real bitch.
And that's definitely true about the photo-packs. They look pretty crappy below 3k feet. I prefer flying at night, so it's never really a problem for me. The Megascenery folks incorporated very realistic city lighting based on the maps, so while daytime flying is kind of a neat bell and whistle, nighttime flying is damned realistic.
One of the most amusing things I've found about FSX is that ATC really blows. I usually fly the Cessna or the MB, and I'll often barge my way into major airports. The tower guys will give you your clearance, and 10 seconds later you'll hear "Orbit 320 heavy, follow the Cessna on final and cleared to land." Before you can even say OH SHIT, you hear an Airbus flying right over the top of you. I haven't gotten hit yet, but only because I'm not very good at maintaining the glidepath.